Anyone remember that meme floating around of some dude's screenshot of a dragon breathing fire, but he got so much lag it looked like it was farting flame?
Missed opportunity there with that Dragon's Breath label, heh.
This mod caused CTD when leaving an area as well as a cosmetic mod to not work properly and I have no idea how they would conflict with one another. Shame.
Just installed this mod and it doesn't seem to be working at all. all bottles retain their vanilla texture and some bottles (argonian ale and mead with juniper berries are the only ones i've found this issue with so far) have had their textures completely removed to the point where if you spawn them in via the console, they appear in your inventory with no item view just the name and effects, and upon attempting to drop them they simply disappear from the game entirely making no sound and being no where on the floor, implying that they simply no longer exist. Help?
I'm not sure but in vanilla it's all just ale, mead and that is pretty much it? Well, when I try too cook ingame, a piece of vension requires ale to cook but I have very different called items which ARE ales but they don't work. I have the iNeed mod, hunterborn, campfire and frostfall.
The ale bottles conflict with Imp's needs mod, I guess because Bethesda made ale and mead look the same. All ale has the Mighty Mammoth sticker on it. If I put this after Imp's, then the ale doesn't work like alcohol. I guess I'll just imagine the same company makes both, since I really like your designs.
This is very easily patchable yourself in TES5Edit.
Also, Imp's needs mod and RND are very outdated needs mods. If you use them, you will run into incompatibilities with pretty much every mod that alters or adds food and drinks.
iNeed is really the standard these days, as it has compatibility with everything.
If you insist on using Imp's or RND, you should be prepared to open up TES5Edit and patch it all yourself.
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Missed opportunity there with that Dragon's Breath label, heh.
I was hoping it'd be in the Photoshop files.
2) Select the mod from the list.
3) Click "make active" and run it.
4) Press 'save'.
Now all you need to do is run it through the Cathedral Assets Optimizer tool to do the meshes.
1) Load up the mod folder.
2) Press 'run'
You're done.
Also, Imp's needs mod and RND are very outdated needs mods. If you use them, you will run into incompatibilities with pretty much every mod that alters or adds food and drinks.
iNeed is really the standard these days, as it has compatibility with everything.
If you insist on using Imp's or RND, you should be prepared to open up TES5Edit and patch it all yourself.