Nice mod but seems unfitting. If you want a castle then make a castle but no destroyed shack with a humongus basement. A turned fake-locker with a bedroll inside,imitating a coffin to keep it dlc-independent , placed in a little basement with an arcane enchanter and a chest. Then add a few bloody remains et voila: it would at least make sense (and would be better in my opinion).
Sounded interesting, especially since the optional location gives you somewhere else in Whiterun to live. Have to say I won't be keeping it installed in my game though. No offense but, despite the fact that some elements were remixed and jumbled, it was somewhat obvious to me where the elements of this place were copied and pasted from (The main castle in Whiterun) and it also seemed to be a little bit glitchy in pointing out where the exit was with quest markers (they were pointing me in a circle away from the main door and I got lost for a short bit there). So yeah, fun idea... but perhaps it could use more alterations and fixing of location-based bugs?
I cant really tell but is the main house outside? If so then most people will stay away, especially since its outside and vampires burn up during the day, just tryin to help you out!
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