Hello. I had trouble with glowing not appearing. The reason was an .ini performance fix i used before. So far excluding the following from skyrim.ini worked for me: [LightingShader] fDecalLODFadeEnd=0.0600 fDecalLODFadeStart=0.0500 fEnvmapLODFadeEnd=0.0 fEnvmapLODFadeStart=0.0 fEyeEnvmapLODEnd=0.0 fRefractionLODFadeEnd=0.0 fRefractionLODFadeStart=0.0 fSpecularLODFadeEnd=0.0 fSpecularLODFadeStart=0.0
Strange, in my case I can´t see any glowing if fEnvmapLODFadeEnd/Start is set to zero. I searched for a mix of glowing ore and performance fix, so this worked for me:
Why would anyone keep using this in 2018? The resolution on them is terrible, they so blocky it hurts the eyes. There are newer, and far better efforts that do the same job, and don't look like lego blocks in game. Don't believe me? open up one of these in Nif Skope and see how bad they are. Why anyone would think having these in SSE is somehow a plus is mind-boggling.
In 2011, im sure these were the bomb, now, they are just dated. And badly at that.
As of today (6/17/19) there are basically 3 mod options to make ore veins glow for Oldrim or SSE.
OLDRIM Mods: Glowing Ore Veins 300 (This mod, though there is a separate mod called: Glowing Ore Veins 300 Less Glow) CC's Enhanced Ore Veins Ore Veins Glowing Red - Visibility Increased Day and Night Shiny Ore Veins
SSE Mods: Glowing Ore Veins 300 SSE CC's Enhanced Ore Veins SSE Edition Ore Veins Glowing Red - LootVision - Visibility Increased Day and Night (and also the mod Ore Veins Glowing White - Visibility Increased)
Ore Veins Glowing is your quintessential glowing lego block you can see from space and never miss, but is thus extremely un-immersive. CC's Enhanced Ore Veins stopped updating for Oldrim 2 versions ago, and though it could be from any number of user errors/issues, the user posts for CC's SSE version read like the latest update has seriously messed with peoples ore colors (ebony looks silver, iron has no color, etc).
That basically leaves the old tried-and-true Ore Vein's 300. It may look like s#*! on your 4K monitor and texture setup, but at least it is the right color with a glow design that doesn't actually look like a lego block from the other side of the map.
ByblosHex, just wanted you to know this was the first mod I ever downloaded for Skyrim back on Feb 5th in 2012! It is still essential. Thank you for your work!
When used with USLEP - mining becomes impossible. The hero just has a pickaxe at the ore vein, and ore is not mined, and living is no longer active. After removing the mod everything is back to normal.
--- Sorry - the problem was the new version of Purity.
Only downside I have noticed is the color of the ores is now a bit random. Iron can glow orange or white and gold might be silver. Means I don't really know what the ore is until I get into tooltip range but that is really not a big deal at all.
Thanks. A perfect mod for those of us who are blind to small details.
Ever since I got this, my iron ore intake per adventure outside of a city has increased drastically. I never knew there was so much random mining outcrops just everywhere.
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[LightingShader]
fDecalLODFadeEnd=0.0600
fDecalLODFadeStart=0.0500
fEnvmapLODFadeEnd=0.0
fEnvmapLODFadeStart=0.0
fEyeEnvmapLODEnd=0.0
fRefractionLODFadeEnd=0.0
fRefractionLODFadeStart=0.0
fSpecularLODFadeEnd=0.0
fSpecularLODFadeStart=0.0
I searched for a mix of glowing ore and performance fix, so this worked for me:
[LightingShader]
fDecalLODFadeEnd=0.02
fDecalLODFadeStart=0.01
fEnvmapLODFadeEnd=0.02
fEnvmapLODFadeStart=0.01
fEyeEnvmapLODEnd=0.0
fRefractijavascript-event-stripped0.0
fRefractionLODFadeEnd=0.0
fRefractionLODFadeStart=0.0
fSpecularLODFadeEnd=0.0
fSpecularLODFadeStart=0.0
In 2011, im sure these were the bomb, now, they are just dated. And badly at that.
As of today (6/17/19) there are basically 3 mod options to make ore veins glow for Oldrim or SSE.
OLDRIM Mods:
Glowing Ore Veins 300 (This mod, though there is a separate mod called: Glowing Ore Veins 300 Less Glow)
CC's Enhanced Ore Veins
Ore Veins Glowing Red - Visibility Increased Day and Night
Shiny Ore Veins
SSE Mods:
Glowing Ore Veins 300 SSE
CC's Enhanced Ore Veins SSE Edition
Ore Veins Glowing Red - LootVision - Visibility Increased Day and Night (and also the mod Ore Veins Glowing White - Visibility Increased)
Ore Veins Glowing is your quintessential glowing lego block you can see from space and never miss, but is thus extremely un-immersive. CC's Enhanced Ore Veins stopped updating for Oldrim 2 versions ago, and though it could be from any number of user errors/issues, the user posts for CC's SSE version read like the latest update has seriously messed with peoples ore colors (ebony looks silver, iron has no color, etc).
That basically leaves the old tried-and-true Ore Vein's 300. It may look like s#*! on your 4K monitor and texture setup, but at least it is the right color with a glow design that doesn't actually look like a lego block from the other side of the map.
---
Sorry - the problem was the new version of Purity.
Only downside I have noticed is the color of the ores is now a bit random. Iron can glow orange or white and gold might be silver. Means I don't really know what the ore is until I get into tooltip range but that is really not a big deal at all.
Someone know mod like this for alchemy ingredients. Glowing butterflies, snowberries etc.?
Ever since I got this, my iron ore intake per adventure outside of a city has increased drastically. I never knew there was so much random mining outcrops just everywhere.