Hi folks this might be a dumb question, but i have a specific problem.
I have installed a mod, wich changes the body-type by race (Unique bodies by race). The mod works fine so far but the Problem are the head textures.
I extracted the nif files for the heads for each race and i want to change the path to the head texture files.
for example:
The texture files are referenced to actors\character\female\femalehead.dds actors\character\female\femalehead_n.dds actors\character\female\femalehead_sk.dds
and i want to change them to actors\character\bretonfemale\femalehead.dds actors\character\bretonfemale\femalehead_n.dds actors\character\bretonfemale\femalehead_sk.dds
the path to actors\character\female\femalehead_s.dds should be left unchanged.
The error pauloelektron posted seems to only appear when I have BSnumUVsetUpdate=1. Switching it to 0 seems to stop that error from occurring. Still getting a crash on some files, but they're few and far enough between that it's not a huge problem.
Thanks again for making this, it's been a real life saver.
thx alot for this, so easy to mass edit of texture pathes unfortunately its crashes alot when many nifs inside
reducing amount of nifs in subfolders helps :/
well after some time its stop working at all, its cant find any meshes, nothing helps, even 0 in path settings and moving folders with nifs into program folder
37 comments
I have installed a mod, wich changes the body-type by race (Unique bodies by race).
The mod works fine so far but the Problem are the head textures.
I extracted the nif files for the heads for each race and i want to change the path to the head texture files.
for example:
The texture files are referenced to
actors\character\female\femalehead.dds
actors\character\female\femalehead_n.dds
actors\character\female\femalehead_sk.dds
and i want to change them to
actors\character\bretonfemale\femalehead.dds
actors\character\bretonfemale\femalehead_n.dds
actors\character\bretonfemale\femalehead_sk.dds
the path to
actors\character\female\femalehead_s.dds
should be left unchanged.
can i do this with this tool?
Is there any chance to get it, link from http://tesrenewal.com/forums/conversion-to-skyrim/general/2437 is dead
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Many, many MANY thanks Endorsed.
The error pauloelektron posted seems to only appear when I have BSnumUVsetUpdate=1. Switching it to 0 seems to stop that error from occurring. Still getting a crash on some files, but they're few and far enough between that it's not a huge problem.
Thanks again for making this, it's been a real life saver.
Think, that 1.2 version are more stable.
unfortunately its crashes alot when many nifs inside
reducing amount of nifs in subfolders helps :/
well after some time its stop working at all, its cant find any meshes, nothing helps, even 0 in path settings and moving folders with nifs into program folder