- Open GUI (Shift+PageDown for this config, default in ENB is shift+ENTER) - Check "Show weather window" - Uncheck "show shaders window"
Now you will see a new window called..."weather window" and at the top of it you can see some info like the current/outgoing weather index (the name of the .ini used for that weather), weather ID used by the game and transition.
All the tweaks for supported weather .ini's should be made in this window. If you see an empty window, then the weather is not supported or not working correctly.
The traditional enbseries.ini used in the main GUI window is still necessary for quality and other general settings, also as a base config for unsupported weathers (the old way).
To disable any weather support and use only the main config (not recommended), uncheck "EnableMultipleWeather". [B]
BETA 3 is Ready, it uses the new Helper Mod (copy enbhelper.dll inside enbseries folder DISABLE the old ENB_Reference.esp) and ENB 0.229 or higher, water is not configured yet.
Thanks to Aleanne for mesh fixes
HERE is a (not fully tested) fix for Nightvision and maybe other special effects that didin't work with this ENB, I made two optional colors for the Nightvision effect. There is some difference in brigthness, Recommended only for NightEye users, as I can't test it completely.
OFF ------- ON Desaturated -------- Green ----------- Red
hey man i think im having the same issues as you with the lighting of torches and fire sources. For some reason its not hitting my character right? its like little to no light hitting anywhere for that matter. Did you find any fix?
Hello, some strange reason i download it it comes up as like an internet explorer file of some sort. is it my PC? Please help at your earliest convenience
Hi, I'm trying to use this ENB, but my game lags horribly with it on. It is literally unplayable, I have a GTX 1060 in my computer so I know that isn't the problem. I normally use Springtime ENB which is just a more saturated version of this and I get no problems. Any ideas?
Try ENB Boost, which is good starting point for your enblocal.ini. It's likely your .ini file is just not set right as far as memory usage. The enblocal.ini file that comes with this download is useless unadjusted to your system.
I have gtx 970, 60 fps almost everywhere with bunch texture mods. Try set videomemorysizemb, download vramsizetool DX9, your shown vram value minus 170 (win 7) and 350 (win 10), then put the number. For example, i got 8096 and i use win 10, 8096-350 = 7746
for some reason the depth of field is in reverse. When I look at things up close like npcs, they look very blurry. I might just go to the latest binary and add it's depth of field instead or disable it, but I wanted to let you know that it's not working as intended and I followed your directions exactly.
I use to run K ENB all the time, tried this and it's fantastic, not only looks great but run much better, running at 1440p K ENB gave me 60 to 85 fps but with this one I have a solid 120, working fine with enb 431.
3350 comments
How to edit weathers
____________________
- Open GUI (Shift+PageDown for this config, default in ENB is shift+ENTER)
- Check "Show weather window"
- Uncheck "show shaders window"
Now you will see a new window called..."weather window" and at the top of it you can see some info like the current/outgoing weather index (the name of the .ini used for that weather), weather ID used by the game and transition.
All the tweaks for supported weather .ini's should be made in this window. If you see an empty window, then the weather is not supported or not working correctly.
The traditional enbseries.ini used in the main GUI window is still necessary for quality and other general settings, also as a base config for unsupported weathers (the old way).
To disable any weather support and use only the main config (not recommended), uncheck "EnableMultipleWeather".
[B]
__________________________________________________________________________________________
BETA 3 is Ready, it uses the new Helper Mod (copy enbhelper.dll inside enbseries folder DISABLE the old ENB_Reference.esp) and ENB 0.229 or higher, water is not configured yet.
Thanks to Aleanne for mesh fixes
HERE is a (not fully tested) fix for Nightvision and maybe other special effects that didin't work with this ENB, I made two optional colors for the Nightvision effect.
There is some difference in brigthness, Recommended only for NightEye users, as I can't test it completely.
OFF ------- ON Desaturated -------- Green ----------- Red
The enblocal.ini file that comes with this download is useless unadjusted to your system.