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Prothescar

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Prothescar

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31 comments

  1. Prothescar
    Prothescar
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    • 6 kudos
    Sticky
    Hello all,

    Sorry I never noticed that 1.1 and 1.2 were both listed as main files. Oops. you only need 1.2 obviously. For all the questions, suggestions, ideas, etc.: I haven't had much time to play of late, but I'll look through and try to add them as soon as I can. Originally intended to maintain this thing for a while but life got the better of me. Will see about releasing a 1.3 some time in the future.
  2. LordLua
    LordLua
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    • 2 kudos
    Using xD
  3. MisterBarca
    MisterBarca
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    • 1 kudos
    Will you be making DLC versions? Your artifacts are the most balanced among them all
  4. SkyrimMasterPro47
    SkyrimMasterPro47
    • BANNED
    • 0 kudos
    Is this mod dead because the last update was 2012 and i would really like it if you upgraded more daedric artifacts like the nightingale items and keening
  5. Ed130
    Ed130
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    • 0 kudos
    Does this remove the force from the Dawnbreaker explosion? Because that is the most annoying ability in a dungeon short of disarming draugr.

    EDIT: Nevermind! Ekseth's Dawnbreaker mod has a standalone file that only stops the explosions force, that and your mod will be perfect.
  6. LameChief
    LameChief
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    Currently the Skull of Corruption does not have unlimited charge. Could you please fix this?
  7. dreadziok
    dreadziok
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    all the vanila artifacts are worthless even if they are 2x better
  8. TrOuGhStRuGgLe
    TrOuGhStRuGgLe
    • member
    • 1 kudos
    I really appreciate that mod, but what I don't like is that some weapons (e.g. Merhune's Razor) are now glowing :/
    1. crisandleon
      crisandleon
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      • 3 kudos
      remove glow effect mod, its good
  9. Kibaris
    Kibaris
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    Hello there, great work dude! Is it possible that you make a simple mod that allows all Daedric artifacts to take advantage from a smithing perk? No improved stats just to get advantage from a smithing perk. My suggestion would be for them to be benefited from Daedric smithing perk, level 100 smithing required for artifacts to become legendary and 1 daedra heart the upgrade material. It would be really awesome.
  10. morkof
    morkof
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    finally we will have true artifacts - great mod!

    one thing though - the secind file's description says "small update" - does that mean that we need to install the first file first? i see they have same size, so i am guessing the second one is not just a small update?
  11. AnonymousBastard
    AnonymousBastard
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    I love the fact the points are infinite - now you can go around without bullets (soul gems). Makes characters without enchant more viable. And for Daedric Princes asking something in return, well, you did do the quest to get the item, no? Custom enchanted items are still way more powerful, not to mention double enchant, but come with price that their charge can be spent.