Skyrim

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Whygonedjinn

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whygonedjinn

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16 comments

  1. jaassu
    jaassu
    • member
    • 24 kudos
    I noticed one script error from the mod when using tes5edit log analyzer.
    error: Unable to bind script FjorQ01onyxscript to alias OnyxVisage on quest FjorQ01 (1B01195F) because their base types do not match
  2. starnutrition
    starnutrition
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    • 0 kudos
    the key is nowhere to be found. ive done a clean search through the whole throneroom. it sais that theres a skeleton hand pointing towards the key, ive followed them all.
  3. Truskat
    Truskat
    • member
    • 0 kudos
    Good job. Endorsing.

    Just a suggestion. *SPOILER ALERT*

    Having keys laying on places surrounded by undeads spamming unrelenting force does not sound like a good idea to me. I bet you know how much small items like getting unreachable buried underneath the floor or stuck in odd places.
  4. wverdin
    wverdin
    • premium
    • 7 kudos
    Very well done! However, when I got the mask, my map marker showed me going to Whiterun for some reason.
    Also, is there a real mudcrab? I don't see one.
  5. narphous
    narphous
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    • 23 kudos
    I've got something that I don't quit understand. I found the key of the fourth, but I can't open either the iron door or the gate on the other side of the room where I found the key. Is it just me?

    [edit] OK, I finally figured it out. Well played, Sir. Well played.
  6. Jinshai
    Jinshai
    • member
    • 0 kudos
    A very enjoyable quest and dungeon, well made.

    I did ran into the same problem described here below with the Onyx Visage not advancing my quest when I picked it up, despite reloading and several tries. I finally had to resort to using console commands (removeitem and additem) to continue.

    Beyond that, everything worked like a charm for me.
  7. whygonedjinn
    whygonedjinn
    • member
    • 1 kudos
    The broken dialogue is fixed with the new Update, downloadable in the Files section. Please down load the update to fully enjoy the mod. Thanks, and sorry for the mess! Enjoy!
  8. Cataxu
    Cataxu
    • supporter
    • 9 kudos
    Hi I fixed the broken dialogue using this tool:
    http://skyrim.nexusmods.com/mods/9797

    Here's the files, but you can do it yourself if you don't trust me, just be sure to process the lip files. I don't *think* this process is necessary for custom voicetypes! I hope you don't consider this distribution.
    http://www.sendspace.com/file/lrn3iu
  9. david12345
    david12345
    • member
    • 2 kudos
    thank you sadly i can only endorse once you deserve more
  10. whygonedjinn
    whygonedjinn
    • member
    • 1 kudos
    @NightShadow069: It didn't show up in your inventory? Or the quest didn't show that you had retrieved it? I have never encountered either of these issues myself. Thanks for the report!

    @david12345: I have wondered how the voice work would work on other computers. Perhaps it is a fault in the files that I uploaded? I originally uploaded this to the Steam workshop, which handles all additional files by itself. Is there something that I could have needed to do that I did not? I'm glad you enjoyed the dungeon, despite the fault in the voicework!

    @dtandtz: Yes, the reference was intentional. TES veteran here.

    EDIT: I believe I have fixed the voice acting issues here. I uploaded a new compressed folder with the sound files included under the default skyrim directory of Data/Sound/Voice