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Badmagic

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Badmagic

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3 comments

  1. Gabdube
    Gabdube
    • supporter
    • 10 kudos
    This was fixed in the Unofficial Skyrim Patch, making this mod mostly obsolete.

    It would be nice to mention it in the description, as this mod would only be used by those who do not want USKP.

    If users still experience this issue with USKP, they should first check their load order for things that overwrite USKP's files and then apply appropriate compatibility patches.
  2. Badmagic
    Badmagic
    • premium
    • 39 kudos
    Just fixes the name of fired/retrievable 'Nord Hero' arrows, if you use any mod that makes them obtainable such as the fletching mods kicking around when you go to pick them up they were named 'ArrowNordHeroProjectile' with no spaces (same as its editor ID), this changes it to match vanilla where for example retrieving an iron arrow would display the name 'Iron Arrow', glass 'Glass Arrow' etc with this the nord hero arrows projectile now use the name 'Nord Hero Arrow' rather than the vanilla 'ArrowNordHeroProjectile'.

    ***EDIT***

    To further clarify, these arrows were presumably to accompany the unlock-able 'Nord Hero' armour/weapons in the game as they are included in the construction set with appropriate formID's, meshes, textures etc with the exception of the projectile name being wrong in comparison to all other usable arrows. The common thinking is they didn't bother to include them when thy decided to not include any fletching in the game.

    As I say, if you don't use a mod that either makes them craft-able or gives you them through loot/vendors you wont need the mod.

    Technically even if you do use the arrows you wont need this mod, I've just got to the point of using Daedric arrows on my current character, however they are a persona that uses various armour parts that are custom hide and leather in appearance so started fletching these arrows so as not to gimp the damage as in vanilla they match Daedric but with a more rustic appearance, after retrieving the arrows after my first combat encounter I noticed the error in the default name of the fired projectile (not as such an oversight if they decided not to give players access to them but more an abandoned item) and just felt the immersion waning heavily when presented with pulling a 'ArrowNordHeroProjectile' from a corpse.


    *END*EDIT*
  3. duchuy613
    duchuy613
    • member
    • 9 kudos
    mhmm......so what exactly does this mod do? :O