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149 comments

  1. asdawfasfdwfaf
    asdawfasfdwfaf
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    Here https://www.nexusmods.com/skyrimspecialedition/mods/11783
    1. GillBate5
      GillBate5
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      Goat
  2. So i attempted to follow how this works for a few hours now after googling and even re downloaded Skyrim LE since the SE skeleton HKX was not compatible. I made a path to the folders for the kf animation I want to convert and where to put the HKX finished product. I open up the command tool; do .\hkxcmd convertkf "file/skeleton.hkx" "file/anim.kf" "file/anim.hkc" but I see no converted HKX file. If I remove the HKX at the end just to see, it says there are no animations found. "No Animations found. Skipping". I'm trying to take a PSK/PSA file and convert it to Kf or FBX to use in Skyrim SE as an HKX file. Any help? google and even Nexus forums aren't giving me much help.
    1. soupdragon1234
      soupdragon1234
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      Requires the 2010.2 Havok Content Tools and the 32bit version at that
    2. kevikev
      kevikev
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      After installing the HCT, do we need to link it into the dir we run hkxcmd from?
  3. zthegrapeman
    zthegrapeman
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    i think my dumb ass managed to download it wrong, i can't open the .exe file
    1. soupdragon1234
      soupdragon1234
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      Its command line tool windows search > Command Prompt
  4. Ronan97
    Ronan97
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    lol why not link on hkxcmd GUI 1.1. Best version
    1. it gives me a 403 error when i go to download.
    2. BeRserk380
      BeRserk380
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      I don’t know if you found a solution or not, I also got a 403 error. You need to register on the site to download.
    3. deleted46790773
      deleted46790773
      • account closed
      • 0 kudos
      Need to register an account
    4. SliceNDice1
      SliceNDice1
      • supporter
      • 32 kudos
      Lol don't bother.. even after register>download, GUI in russian lang..translated manually what needed still after can't convert s#*!
  5. konaherson2
    konaherson2
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    https://www.loverslab.com/topic/89327-hkxcmd-15/
    hkxcmd - 1.5
  6. jadzouh
    jadzouh
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    • 0 kudos
    The animation breaks after "convertkf". The bones seem to disappear or the wrong bones move. Has anyone encountered this?
  7. JamesHalliday
    JamesHalliday
    • member
    • 87 kudos
    I was tearing my hair out trying figure out why the 3rd person camera bone was being skipped.  Finally came back here and noticed the optional "no camera removal build".  I really don't understand why that isn't the default.  Why have the camera removal thing at all?  It makes no sense.  If you don't want to animate the camera, then don't, but why would you want to remove the option?
    1. deleted40466860
      deleted40466860
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      +1
  8. Shadowthekid
    Shadowthekid
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    It does not work it just opens and closes
    1. zed140
      zed140
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      same
    2. JamesHalliday
      JamesHalliday
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      You don't click the executable to use this.  It's a command line tool.  As such, you have to open a command prompt, enter the directory that hkxcmd.exe is in, then enter the commands as listed in the readme.  It's easiest if you put all of your animation and skeleton files in the same directory so that you don't need to type out different file paths in the command.
  9. Reefor
    Reefor
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    • 1 kudos
    Was the havokBeahviorPostProcess.exe supposed to go in the same folder (tools) with the GenerateFNISforUsers.exe?
  10. Verarch
    Verarch
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    Going to tear my hair out trying to delete hkxcmd.exe. I was moving my Skyrim install to another folder due to modding issues, but after I uninstalled it this damn executable remained. I can't even delete it, it has higher privileges than me, the admin.
    Fuuuck.
    1. Nexak
      Nexak
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      https://www.howtogeek.com/301768/how-to-take-ownership-of-files-and-folders-in-windows/
    2. Reefor
      Reefor
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      • 1 kudos
      .