Skyrim

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Doctor Black

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Doctor Black

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14 comments

  1. NocnaGlizda
    NocnaGlizda
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    The reason I ask is always when it comes to modifications statistics. This mod can change my polish names of artifact?
  2. amborgeson
    amborgeson
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    Ohhh, this was why EZ's Disenchantable mod wasn't working. That mod let's you disenchant artifacts, but your mod changes the enchantments. Not compatible it seems. Hrrm.

    Edit: This mod in case you were wondering: http://skyrim.nexusmods.com/mods/8157
  3. IBendyI
    IBendyI
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    Finally a balanced artifact improvement mod! Thank you, and keep the good work!
  4. Doctor Black
    Doctor Black
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    Wuuthrad is now improvable, and I have absolutely no idea why the Mace of Molag-Bal would absorb the player's magicka so I can't fix it.
  5. aquagolem
    aquagolem
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    Any chance to at least let wuuthrad be improvable at the grindstone perhaps with ebony ingots or something?

    Also mace of Molag-Bal seems to absorb player's magicka at times.
  6. Doctor Black
    Doctor Black
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    The Necromancer's Amulet is still sort of underpowered; why not just do an approximate conversion of its Morrowind stats? In Oblivion the penalties could be offset by magic, and the amulet's bonuses were much, much more valuable despite the drawbacks, but in Skyrim the drawbacks are worse than the potential benefits.



    I'll see what I can do.
  7. Lord of the Forsaken
    Lord of the Forsaken
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    The Necromancer's Amulet is still sort of underpowered; why not just do an approximate conversion of its Morrowind stats? In Oblivion the penalties could be offset by magic, and the amulet's bonuses were much, much more valuable despite the drawbacks, but in Skyrim the drawbacks are worse than the potential benefits.
  8. Lord of the Forsaken
    Lord of the Forsaken
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    The Necromancer's Amulet is still sort of underpowered; why not just do an approximate conversion of its Morrowind stats? In Oblivion the penalties could be offset by magic, and the amulet's bonuses were much, much more valuable despite the drawbacks, but in Skyrim the drawbacks are worse than the potential benefits.
  9. Doctor Black
    Doctor Black
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    could you also add the skull of corruption? its very under powered even if you have absorbed dreams


    I might be able to, though I'd have to figure out exactly what all of its enchantments do first.
  10. Geffrei
    Geffrei
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    I too would like to use the artifacts in game as opposed to putting them on weapon plagues.

    Very excellent concept, can't wait to use them on my next play through.