So question how do you get it to glow with the version that includes the glow and regular all my armor is shiny that's it. I don't have the orninator one also
I think that Sharlikran Compatibility Patch:https://www.nexusmods.com/skyrim/mods/26230? it's still useful(you have to overwrite esp),seeing into either mods archives,Sharlikran's patch has an upload data more recent(09\12\2012 against IkocMoHaBTIs 28\05\2012).Sorry for my english.
i found this armor from the port version to SE. i have to say man...this armor is fucking sexy as hell!!! i dont get to see male armors very often for SE and im glad this is one that made it over that had a male version. i dont think ill use any other armor then this now. amazing job i fucking love it! keep up the fantastic work!
May I have permission to apply the textures and glowmap from Eternal Shrine to the Creation Club Elven Crossbow by means of another modder? I would also like permission to have both replacers combined into one for Xbox users.
If anyone wants this i will be done with conversion to SSE i cant message the author as he not accepting messages for some reason i cant go ahead till he gives go ahead.
ok so update i have finally ported this over but unless the author gives go ahead i cant upload it, it is the complete version everything works fixed the mask as well.
L3st4t, you're wrong. The author specified restricted permissions:
"Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets" I highly doubt you got permission from the other authors.
"Modification permission You must get permission from me before you are allowed to modify my files to improve it" Porting it to SSE is a modification of the original files.
"Conversion permission You are not allowed to convert this file to work on other games under any circumstances" Technically SSE is another game. Even if the author doesn't consider it to be a different game you should have asked in the first place.
And in the end you want others to ask you for permission for the mods you've ported without asking in the first place.
permissions were free man, in this 2 years NExus has changed a lot of things and if author is not active he cannot change some things that have been added, many of this rules as they are now contradict their self
591 comments
I don't have the orninator one also
Be very helpful if you know anything
I installed the Standalone version through MO2, activated the .esp and cleaned it two times, now.
Still: It says Dirty Edit!
Is there some magick trick i am not aware of to do, else????????????????????????????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Nobody is willing to help, to react or to answers, here.
Thank´s a lot!
http://images.akamai.steamusercontent.com/ugc/149011138815719008/A5B8132B2A04393063D86540739C7060FB455F91/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C2048:857&composite-to%3D%2A%2C%2A%7C2048%3A857&background-color=black
"Other user's assets
Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets"
I highly doubt you got permission from the other authors.
"Modification permission
You must get permission from me before you are allowed to modify my files to improve it"
Porting it to SSE is a modification of the original files.
"Conversion permission
You are not allowed to convert this file to work on other games under any circumstances"
Technically SSE is another game. Even if the author doesn't consider it to be a different game you should have asked in the first place.
And in the end you want others to ask you for permission for the mods you've ported without asking in the first place.