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Xweto and JonigtsUploaded by
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This page was last updated on 21 June 2017, 7:31AM
- Changelogs
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Version 1.65
- - Reverted back just for loose files version, because BSA version not working properly
- Separated SFO patch (smaller main file for who not use SFO)
- Five lods for SFO 2.0, 2.0e and Summer Edition
- Merged ESP for Full Big and Small versions
- - Reverted back just for loose files version, because BSA version not working properly
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Version 1.6
- - Made the LOD compatible with Flora Overhaul (thanks to Laacis2 for the LOD)
- Almost every area revisited in the Bigger Version (tree by tree), cleared, made lot of trees bigger, others smaller for more diversity and life-like feeling
- Fixed lot of overlapping trees with installed SFO
- Fixed several overlapping trees in Vanilla Skyrim
- Made the MOD fully compatible with Unofficial Skyrim Patches (I intergated the tree fixes from these patches)
- Made the MOD fully compatible with Legendary Cities - Tes Arena - Skyrim Frontier Fortress
- Made the MOD fully compatible with Expanded Towns and Cities
- Made the MOD fully compatible with the Official DLC-s (Hearthfire, Dawnguard, Dragonborn)
- Made the MOD fully compatible with Helgen reborn and some other mods (see compatibility tread)
- Fixed lot of oversized trees in the Bigger version
- Fixed tree branches that cover roads around Whiterun, Riverwood, Falkreath, Helgen, Ivarstead, Shor's stone, Morthal, Riften.
- Made more diversity in tree sizes (few trees even smaller than Vanilla)
- Made some trees slightly bigger around Dawnstar, Solitude
- Made trees smaller around Whiterun, Rorikstead, and some other areas
- Fixed several floating trees with vanilla trees, and more with SFO trees
- Deleted lot of edits with bushes from the mod
- All small tree-like bushes around Riften resized to Vanilla sizes (or little bigger), because those look horribly, and they even not have collision meshes, so have to be small, not big
- - Made the LOD compatible with Flora Overhaul (thanks to Laacis2 for the LOD)
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Version 1.5
- - Finally fixed the LOD everywhere (yes, around Riften also, no more popping trees and no wall of trees)
- Merged the 3 smaller version ESP to one ESP for better handling and compatibility
- Made merged Skyrim and Riften bigger trees Version
- Swiched from loose files to compressed BSA versions to easily know witch LOD belongs to the different ESP-s
- Made a better Fomod install with Better explanation pictures
- Cleaned the ESP-s last time with the newest TES5Edit (still find some dirty edits)
- - Finally fixed the LOD everywhere (yes, around Riften also, no more popping trees and no wall of trees)
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Version 1.4
- - Removed Udr and Cleaned it again with tes5edit
- Made the smaller version compatible with Hearthfire (hope now it's finished)
- Removed a tree bug around falkreath (there were 100 stacked trees)
- - Removed Udr and Cleaned it again with tes5edit
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Version 1.3
- - Reduced the trees size of the trees on the mountains near Riverwood
- cleared the trees on the path to Falkreath
- Removed clipping trees with hearthfire in the smaller version
- Cleaned the esp's with tes5edit again
- - Reduced the trees size of the trees on the mountains near Riverwood
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Version 1.2
- -NMM support
- minor fixes
- -NMM support
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Version 1.1
- - added Riften Smaller Version
- compatibility with hearthfire and a lot of other mods
- lots of minor changes
- the Mod has been cleaned. No more dirty and missed edits or deleted records!
- - added Riften Smaller Version
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Version 1.0
- -Added Smaller versions
- lots of minor changes
- -Added Smaller versions
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Version 0.9
- - make the mod compatible with some other mods
- fixed few major bugs
- fixed ShorsStone road blocks
- fixed Nilheim road blocks
- fixed Autumshade Clearing exterior
- lot of trees resized around Riften
- made more new big trees in some areas
- lot of minor changes
- - make the mod compatible with some other mods
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Version 0.8
- - rotated, moved and scaled a lot of trees for clear the roads (not all of them finished)
- fixed some misplaced trees, for example the big fallen tree near whiterun
- fixed almost 10 floating trees
- fixed a lot of overlapping issues
- moved up a lot of trees, because there were too deep in the ground
- made the mod fully compatible with Whitrun Outskirts Market, Hobbit Hole, Monster Wars and Fleetford (thanks karrakaz)
- now the tree branches and leaves move slower in the wind
- fixed Ilinatas Deep exterior
- fixed Sarethi Farm, because that was unreacheable
- fixed Mixwater Mill, there was also a huge terrain what blocked the road
- lot of minor changes
- - rotated, moved and scaled a lot of trees for clear the roads (not all of them finished)
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Version 0.7
- - placed small trees, after them place bigger trees, and place really big trees just in the middle of the forests (large trees at lower elevations, and smaller ones higher up)
- did something with most oversized trees
- added bigger trees to morthal
- - placed small trees, after them place bigger trees, and place really big trees just in the middle of the forests (large trees at lower elevations, and smaller ones higher up)
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Version 0.6
- - try to fixed the lod (still not able to do this in riften, because of a Creation Kit bug)
- fixed a tree what blocked the path in Riften
- made some more trees bigger
- - try to fixed the lod (still not able to do this in riften, because of a Creation Kit bug)
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Version 0.5
- Made trees bigger around Riften in a separated file.
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Version 0.4
- Made even more trees bigger in lots of areas.
Minor fixes.
- Made even more trees bigger in lots of areas.
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Version 0.3
- Made trees bigger around Falkreath.
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Version 0.2
- Made trees bigger around Whiterun.
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Version 0.1
- Make trees bigger around Riverwood.
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- Author's activity
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- Mod page activity
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May 2025
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17 May 2025, 2:35PM | Action by: ForTESness
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'Skyrim Bigger Trees'
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14 May 2025, 5:05PM | Action by: NcStar12
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29 Apr 2025, 7:43PM | Action by: battalhan
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27 Apr 2025, 5:43AM | Action by: MakaniKai
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02 Apr 2025, 10:59AM | Action by: Sewperking
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27 Mar 2025, 8:44PM | Action by: Otterthecat
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