Is this mod compatible with Tamriel Reloaded trees http://www.nexusmods.com/skyrim/mods/58478/? and TreesHD_Skyrim_Variation http://www.nexusmods.com/skyrim/mods/3812/?
I love those two mods and I also love yours, so I was just wondering if I could use all three!
Such a simple yet incredible mod. 400 hours of game time but i have never truly felt lost in a forest until i downloaded this. Thankyou very much. The only thing i might add is SFO and that Tamriel Reloaded Flora mod really aren't compatible with this mod. I mean, yes it will "work" with this mod, but without using TES5LODGen trees are floating every where more than 100ft away, and when you use TES5LODGen without an absolutely beastly machine you computer will want to kill itself.
My 780 ti and i7 4770 got absolutely raped by it (70fps - 15fps).
Very good mod, but have 2 problem with DLC heart fire: 1) tree, what stay near to door to Lakeview Manor, blocking way for friend NPC (wife, steward, etc); 2) tree grows through the stables. Of couse it's not critical things, but seen bad. P.S. sorry for my bad English =)
You say it is compatible with ETaC and to place SBT before ETaC. However, TES5edit shows SBT makes many placed object size changes to Skyrim.ESM, but ETaC changes the location and the size back to original. Is this intended, or do you suggest a patch of the two for ETaC's new location and SBT's new size?
Also, SBT pretty much overwrites every change USLEEP makes to tree placed location back to original.
I like this one far more then SkySight simply bigger trees it has much more depth in it. Anyway do you make the combatibiliy for Unofficial Legendary Patch?
This mod makes me think Skyrim is more real (not more fantasy). It is one of the best immersion mods out there! Kudos!
I found a few floating trees (e.g. to the right of the house next to the mine traveling NE from Morthal) Was easy to fix using Jaxonz Positioner utility, so no biggee.
The biggest problem was with Hearthfire. Windstad Manner was not visible. The first telltale sign is that the roped off area for the House does not appear when you start the build. Uninstalling Skyrim Bigger Trees repairs this issue...then re-installing once the house is fully built.
@jonigts, thanks for keeping this great mod going!
PS. There are two trees (or possibly three) in question. Standing at the Carpenter's Workbench, turn directly north. The tree directly in the centre must be removed, as it is in the middle of the building area. Note: When I deleted that tree a second tree appeared, so there might be one on top of another here. The tree just to left of this one needs to be either removed or moved a bit further left (west) by about 5 ft.
Compatibility (18 comments)
SFO (Skyrim Flora Overhaul) by vurt (load Before SBT)
Compatible and Recommended Mods:
From version 1.6
Dawnguard, Hearthfires and Dragonborn Official DLC-s
Skyrim Flora Overhaul by vurt (load Before SBT. Thanks Laacis2 for the LOD)
Tamriel Reloaded Flora by 32cm
Expanded Towns and Cities by missjennabee (load After SBT)
Legendary Cities - Tes Arena - Skyrim Frontier Fortress by Jabr (load After SBT)
Helgen Reborn by Mike Hancho aka Balok (load After SBT)
Aurora Village by Scarla (load After SBT)
Reko Hobbit Hole by Zuzmoo (load After SBT)
Cutting Room Floor by Arthmoor
Unofficial Skyrim Patch by Unofficial Patch Project Team
Unofficial Dawnguard Patch by Unofficial Patch Project Team
Unofficial Hearthfire Patch by Unofficial Patch Project Team
Unofficial Dragonborn Patch by Unofficial Patch Project Team
Unofficial High Resolution Patch by Unofficial Patch Project Team
Bring Out Your Dead by Arthmoor (load After SBT)
From version 1.4
Lanterns of Skyrim - All In One by MannyGT (load After SBT)
Open Cities Skyrim by Arthmoor
Small version: Hearthfires Official DLC
Tree fixes for SFO 2.0 and Bigger trees by Laacis2
From version 0.9
Hobbit Hole by Jamie Barnes
Whiterun Outskirts Market by RadioBoX
Fleetford by tetradite
From version 0.8
Pinewoods Cottage by Blary
Riverside Lodge by Lupus
Dovahkiin Retreat by Shawk and Krimson
Elvenwood by Nick75
Other Recommended Mods:
These are must have mods, and also compatible with SBT.
Mods to make the Lights and Weather much better:
Enhanced Lights and FX by anamorfus (must have)
Choose just one from these:
RCRN AE -- HDR Lighting and Weather Enhancement by the RCRN Developers (my favourite lightning mod)
Realistic Lighting Overhaul by The Realistic Lighting Team
Climates Of Tamriel - Weather - Lighting - Audio by JJC71
Mods to make the Grass look much better:
Unique Grasses and Groundcovers by Josh Ezzell
Unique Grasses and Groundcovers Plugin by tamu75
Grass and Grass by MannyGT
Mods to make the LODs look much better (Skyrim Flora Overhaul comes with it's own LOD's):
Realistic Aspen Trees by AceeQ
Aof Hd Tree LODs by AnOldFriend
HD Enhanced Terrain by Hritik Vaishnav and SkyrimENB
Detailed Terrain and Tree LoD by Rennn
High Quality LODs by Ethatron
The Skyrim Distance Overhaul LOD Improvement by Grieche
Skyrim High Definition LODs by tamu75
SkyFalls and SkyMills by SjoertJansen
Mods to make the Water look much better: (pick one from these)
Realistic Water Two by isoku (my favourite)
WATER - Water And Terrain Enhancement Redux by SparrowPrince
Pure Waters by Laast
Or to make everything look much better:
Texture Pack Combiner by Cestral
I'm waiting for comments in this topic, which MODs are compatible and which are not. Requests are also welcome here.
and TreesHD_Skyrim_Variation http://www.nexusmods.com/skyrim/mods/3812/?
I love those two mods and I also love yours, so I was just wondering if I could use all three!
My 780 ti and i7 4770 got absolutely raped by it (70fps - 15fps).
1) how big performance impact this mod has ? I have a 2013 PC with i5, 8GB ram and 1GB vram. I use script extender also to free more memory
2) this works with SMIM? Should i load this mod at the end of my load order?
3) does it work with Grass on steroids ? I couldnt find it in the thread
P.S. sorry for my bad English =)
Also, SBT pretty much overwrites every change USLEEP makes to tree placed location back to original.
Cheers.
Anyway do you make the combatibiliy for Unofficial Legendary Patch?
I found a few floating trees (e.g. to the right of the house next to the mine traveling NE from Morthal) Was easy to fix using Jaxonz Positioner utility, so no biggee.
The biggest problem was with Hearthfire. Windstad Manner was not visible. The first telltale sign is that the roped off area for the House does not appear when you start the build. Uninstalling Skyrim Bigger Trees repairs this issue...then re-installing once the house is fully built.
@jonigts, thanks for keeping this great mod going!
PS. There are two trees (or possibly three) in question. Standing at the Carpenter's Workbench, turn directly north. The tree directly in the centre must be removed, as it is in the middle of the building area. Note: When I deleted that tree a second tree appeared, so there might be one on top of another here. The tree just to left of this one needs to be either removed or moved a bit further left (west) by about 5 ft.