I like everything, but the fact that sneak attacks with bows now do 6-12 times damage breaks the game to me, is there any way I can disable this while keeping the rest of the changes? Thanks.
I found the idea of this mod absolutely brilliant, so I downloaded it, and it works as it should. But I'm using a certain mod for the Alchemy tree, this one. http://skyrim.nexusmods.com/mods/13795/ Your mod is only partially compatible with this alchemy mod. The new structure of the tree in the one I'm using remains with your mod, but the Experimenter perk, while at the place the alchemy mod placed it, the perk requirements are reset to vanilla, starting at 50. Is this fixable? Both mods are brilliant, but if I'm running alchemy, I'm afraid I'll discard this mod, unless they are compatible.
Although there is a long time since this mod had any activity, I'm gonna post this here... I love your mod, but I use this one also; http://skyrim.nexusmods.com/mods/18695 Since it changes most of the alchemy and enchanting perk tree, It kinda make both incompatible, other than that, no real issues...
I think the barbarian perk in two handed is bugged. With each level my weapons start to do less damage. My warhammer used to have around 90 in damage now it does 54. Otherwise great mod.
Funny. I was searching for something to replace this when I noticed Augmented spells didn't work..then I saw the update Endorsed btw, this mod is exactly what I had been looking for from the beginning.
@DirkDastardly and TheScarletDevil: Today's update should fix the problems you're having as well as a similar issue for those using augmented spell perks.
Fantastic mod! I only have one issue so far similar to that of Scarlet Devil's. When I purchased the armsman perk I received the 20% damage bonus yet when I got to skill level 20 I lost the bonus altogether. Haven't reached skill 40 yet but I'll comment again if I catch anything. Anyways I hope it gets addressed soon. After playing for a bit I can't manage to go back to the awful vanilla perk system. This mod is just too awesome!
@TheScarletDevil: I'll look into that when I get a chance, should be easy to fix. @blahity: No, this affects almost every perk. @blogg123: Sorry about that, I've never seen that issue before, so it's probably unique to you. @aaron44556: You still have to buy smithing perks for each type, this affects perks with more than one level of the SAME perk, like juggernaut, etc. It does not mean you only have to buy the bottom perk of each tree. There are other mods that automatically grant every perk your skills qualify for if that's what you want.
Yeah, I tried original 1st , and i dont remember the 1 b4 tht , but was crashing during lvling and also lock-up while enchanting .I tested this 1 out on smithing with all components and even though i was high enuff lvl to create dwarven and elven armors , I cldnt craft them even though i had spent the first perk slot
16 comments
I found the idea of this mod absolutely brilliant, so I downloaded it, and it works as it should. But I'm using a certain mod for the Alchemy tree, this one. http://skyrim.nexusmods.com/mods/13795/
Your mod is only partially compatible with this alchemy mod. The new structure of the tree in the one I'm using remains with your mod, but the Experimenter perk, while at the place the alchemy mod placed it, the perk requirements are reset to vanilla, starting at 50. Is this fixable? Both mods are brilliant, but if I'm running alchemy, I'm afraid I'll discard this mod, unless they are compatible.
I love your mod, but I use this one also;
http://skyrim.nexusmods.com/mods/18695
Since it changes most of the alchemy and enchanting perk tree, It kinda make both incompatible, other than that, no real issues...
Endorsed btw, this mod is exactly what I had been looking for from the beginning.
@blahity: No, this affects almost every perk.
@blogg123: Sorry about that, I've never seen that issue before, so it's probably unique to you.
@aaron44556: You still have to buy smithing perks for each type, this affects perks with more than one level of the SAME perk, like juggernaut, etc. It does not mean you only have to buy the bottom perk of each tree. There are other mods that automatically grant every perk your skills qualify for if that's what you want.