Skyrim

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Osmodius

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osmodius

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441 comments

  1. BellaDovah
    BellaDovah
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    Does this work well with aMidianBorn Whiterun or will it look mismatched?
  2. bonewax
    bonewax
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    anyone know if this will work on special edition?
    1. osmodius
      osmodius
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      It does not work on Special Edition.
  3. inkwhiz888
    inkwhiz888
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    i have seen parallax occlusion mapping combined with a silhouette effect, will that work in skyrim?
  4. crisscross97
    crisscross97
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    Oh! Great Osmodius! I beseech thee and sacrifice a goat in your name that I may invoke your council! Enb 265 terrain parallax hath destroyed our 2k textures! We do now beggest thou to parallax 2k landscape textures! Is this even possible? Fiddlesticks! Forgive my overbearing and exhaustudius demanding inquiry! I shall look elsewhere in vain! VAINNNNNNNNN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    1. crisscross97
      crisscross97
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      Umm ahhh just ignore this I cancel my mod request sorry I was drunk
  5. machok
    machok
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    i have graphical issue if i use this mod, whiterun wall now looks weird
    no issue with floor, any help?
     
    Edit: Solved
  6. amph
    amph
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    OMG! *gasp* Its the .... THIRD DIMENTION!!!...*blood curdling cry* AHHHHHHH!!!!!!
    On a less creepy note, ..why didn't Bethesda think of that?
    1. osmodius
      osmodius
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      They did,and they started to work on it,but they ran out of time.
  7. osmodius
    osmodius
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    PROJECT PARALLAX HAS BEEN REMASTERED! PLEASE GET THE NEW VERSION HERE - http://skyrim.nexusmods.com/mods/40512//?
  8. osmodius
    osmodius
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    Good news everyone. The complete exterior Project Parallax is in full swing development. I have completely remastered and hand painted all the previous parallax maps from all my Project Parallax mods for enhanced precision and effect. I will be adding Riften, Winterhold, and farms&villages.
    1. firemanaf
      firemanaf
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      Sounds awesome! Any idea when this will be out? I will just wait to download this all in one instead of all the others.
    2. osmodius
      osmodius
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      The vanilla version is finished, I am now doing the Skyrim HD 2K version. You can expect it tomorrow evening.
    3. firemanaf
      firemanaf
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      Nice, I use Skyrim HD2k Lite, Serious HD, SMIM will that work? or am I out of luck unless I uninstall something?

      Edit: Oh and aMidianBorn Landscape 1 with Immersive roads now. Actually heard about Project Parallax through that.
    4. osmodius
      osmodius
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      Amidianborne has supplied his own parallax maps for his roads/bridges. Serious HD only affects landscape/ground textures I belive, so you are good to go. I will be re doing my own parallax maps for Amidianborne's roads and bridges however, simply because I hand paint mine so that it utilizes the parallax effect as cleanly and accurately as possible. You will have to install his parallax maps over mine until I release my own version of his.
    5. firemanaf
      firemanaf
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      Ok cool. Thanks for that. I look forward to hopefully downloading yours tonight.
  9. Nightasy
    Nightasy
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    Anyone know what is causing this?

    When I am far away from some walls or doors they look like this:



    Then as I get closer it switches to this:



    This issue is the primary reason why I haven't really used these parallax mods. Many doors or walls have this issue. I have ENB installed with FixParallaxBugs=True set.
    1. osmodius
      osmodius
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      This is a problem with the interior parallax shaders, and its the reason I stopped doing interiors. Go to your data/meshes/architecture/whiterun/wrinteriors folder and delete the wrcastle folder. These issues will not exist in the remastered/finished version of Project Parallax, which you can expect hopefully this coming Friday.
  10. AdayDr1en
    AdayDr1en
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    Does anyone know if there's anyway to enable the parallax settings with a standard enb series preset without adding any additional effects into the game ?

    (Excluding the Anti-Freeze Patch)
    1. Restutitor Orbis
      Restutitor Orbis
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      I am using ENB v.0.200 with the following code in the enblocal.ini: "UsePatchSpeedhackWithoutGraphics=true"
      I am not sure if it works, but it seems to work. Maybe the mod author (osmodius) can enlighten us?
    2. osmodius
      osmodius
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      I had the same problem. Adjust these settings in your ENB.ini and/or ENBlocal.iniand also disable the effects you don't want.

      UseDefferedRendering=false


      UseOriginalPostProcessing=true
      UseOriginalObjectsProcessing=true
    3. Restutitor Orbis
      Restutitor Orbis
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      If I use SweetFX with my ENB, I should not enable the original post-processing, correct?
      Also, what exactly does Deffered Rendering do?
    4. osmodius
      osmodius
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      Those are questions you should ask Boris. I would just try it myself to see first hand, and actually I think I will later today.