I found a bug in the fix for vampire when I appear on the estate Lake, the bandits begin to appear inside the textures of my house and kill they can not fix it !!
Just wanted to say thanks to the mod author for this. I tried putting on a hood after not having played for the longest time, but after becoming a vampire and I didn't know about this glitch... I was scared for a moment my PC was crapping the bed on me *lol*
Port for PS4 and XBOX complete. PS4 XBOX Substantially different from KitiFolien's fix though. Each helmet actually has 2 models, one for normal heads and one for khajiit/argonian heads. KitiFolien's mod only fixes the ones for normal heads and contains a dirty edit.
Oh yeah! Just tested it out myself! Thanks to the mod creator for this-I really didn't want to have to go through and screw with my load order like the unofficial patches have you do!
To everyone trying to fix this glitch on armor mods... 1) Open the mod in the Creation Kit, click File > Data > double click the mod and select 'set as active file' then click 'OK' 2) In the Object Window click 'All' at the very bottom and in the filter search box type in the name of the Armor Addon you are seaching for ex. to fix the Thieves Guild Hood, you need to search for ThievesGuildHelmetAA ex. to fix the Hunter Archer Armor mod, you need to search for HunterArcherHelmetAA 3) Double click the item to bring up the Armor Addon edit box and on the right side you will see the 'Additional Races' column 4) Let's use the BretonRace as an example, You'll notice that only BretonRace is highlighted and not BretonRaceVampire. This is why the hood glitches when you become a vampire. To fix it simply click on BretonRaceVampire once and it will now be highlighted. Continue down the list and do the same with all other race vampires. Do not deselect anything that is already highlighted. Click 'OK' then SAVE. You have now fixed the glitch and can do this for any armor mod yourself.
Note: I don't believe that Argonians or Khajiits have this glitch and they fall under the file ThievesGuildHelmet_ArgAA for the Thieves Guild Hood so you should not have to modify this file.
Mod Organizer Note: If you opened the Creation Kit through Mod Organizer to fix this, then your fix will end up in the Overwrite file. Simply drag it into the mod it belongs to and it will replace the .esp with the fixed one you just made.
Update: I made a video showing how to do all the steps above. https://youtu.be/yfBDYJWCvqo
The Hunter Archer armor is the only one I am personally aware of and I posted this there as well. I mainly put this up for those that may be using an abandoned armor mod or creating their first armor and want to make sure they don't have this glitch. While the mod authors of armor mods should be notified, this is a very easy fix and something that can be done by a mod user that doesn't want to wait for a patch.
54 comments
Substantially different from KitiFolien's fix though. Each helmet actually has 2 models, one for normal heads and one for khajiit/argonian heads. KitiFolien's mod only fixes the ones for normal heads and contains a dirty edit.
1) Open the mod in the Creation Kit, click File > Data > double click the mod and select 'set as active file' then click 'OK'
2) In the Object Window click 'All' at the very bottom and in the filter search box type in the name of the Armor Addon you are seaching for
ex. to fix the Thieves Guild Hood, you need to search for ThievesGuildHelmetAA
ex. to fix the Hunter Archer Armor mod, you need to search for HunterArcherHelmetAA
3) Double click the item to bring up the Armor Addon edit box and on the right side you will see the 'Additional Races' column
4) Let's use the BretonRace as an example,
You'll notice that only BretonRace is highlighted and not BretonRaceVampire. This is why the hood glitches when you become a vampire.
To fix it simply click on BretonRaceVampire once and it will now be highlighted. Continue down the list and do the same with all other race vampires. Do not deselect anything that is already highlighted.
Click 'OK' then SAVE. You have now fixed the glitch and can do this for any armor mod yourself.
Note: I don't believe that Argonians or Khajiits have this glitch and they fall under the file ThievesGuildHelmet_ArgAA for the Thieves Guild Hood so you should not have to modify this file.
Mod Organizer Note: If you opened the Creation Kit through Mod Organizer to fix this, then your fix will end up in the Overwrite file. Simply drag it into the mod it belongs to and it will replace the .esp with the fixed one you just made.
Update: I made a video showing how to do all the steps above. https://youtu.be/yfBDYJWCvqo
Otherwise, Unofficial Skyrim Patch made this mod obsolete.