I set the spawn mult for skeletons times 1.5 and when I enter to a room where there must be skeletons the spawn multiplier goes up to 81.8 What the heck is going on?
With the latest SKSE and SKyrim and SkyUI running, this mod does not seem to be working as intended anymore, there is no option below 1 to disable, a setting of 2 means 3+ of ecch mob tiype. Also the sliders after being set are moving to max on some settings.
Is there a way for me to make it so that I can change the spawn rate of individual prey/predator creatures? Like, so I can make wolves and deer/elk specifically more common? I have no idea how to edit mods, but if someone else knows and could walk me through it maybe, I'd be willing to give it a shot
Only having one single little problem that's preventing me from being more in love with this mod. Whenever I set any of the sliders even to 1, all the way to left, I can't seem to 'disable' those respective spawns by making the slider value 0. Funny too, even when at 1, I only ever experience heavy slowdowns when going against bandits, vampires, and draugr. Am I do something wrong?
This mod is WAY BETTER than the ASIS method, although the spawns are slightly smaller. Being able to have x8 on everything except for dragons improves stability more, while still giving a huge massive spawn rate to everything else.
Combine this with a mod that makes animals all hostile to each-other and you have warzones literally everywhere!
This mod is INSANE. Spawn Raiders x2 after a few respawn cycles, has added in every dungeon something like about a hundred or more raiders. My game begun to crash cause there's just too much to handle. Tell me please, how to remove or reset the spawned amounts of raiders? Because they are respawning like normal vanilla raiders and it's just too much. After 1 respawn cycle, 1 raiders make 3 raiders. After another, 3x2=6, after another 2x6=12, 12x2=24 etc... But it happens only in dungeons. In field everything works fine.
Edit. Ok I Know now what is buging this mod. Generating tons of raiders, even in options x2 field and x2 dungeons. It's SKSE 1.9. It's working like a charm via console, game running without SKSE enabled, from nexus client start game button: command set 00094BanditMult to 2.0 is generating bandit original plus one clone, but via mod configuration MCM tool with SKSE enabled, game running from skse loader x2 means in reality x7 or 8, x 1,1 = x7 or 8 also. And in the end game crash via freezing. After exiting from a mine infested by raiders, I took a look and had bandit spawn x51. the game set it this value for me. Strange error.
Anyway, what's the console name for this mod? What should I type, to get the full config commands names list? Help ... what? When I put help SMS it shows me unknown command. help SkyrimMoreSPawns it's also unknown command. Usually it was help name of the mod.
Used this mod since I found it, and it's a part of my top 10 mods that I can't play without. It brought a lot of life to the old Skyrim for me, so thank you!
If you ever port it to Skyrim Special Edition (when the script extender comes out) - I think we would all be eternally grateful.
501 comments
What the heck is going on?
Since you're not alone in having this problem.
Yup, did what I posted and got mine to work
Combine this with a mod that makes animals all hostile to each-other and you have warzones literally everywhere!
Edit. Ok I Know now what is buging this mod. Generating tons of raiders, even in options x2 field and x2 dungeons. It's SKSE 1.9. It's working like a charm via console, game running without SKSE enabled, from nexus client start game button: command set 00094BanditMult to 2.0 is generating bandit original plus one clone, but via mod configuration MCM tool with SKSE enabled, game running from skse loader x2 means in reality x7 or 8, x 1,1 = x7 or 8 also. And in the end game crash via freezing. After exiting from a mine infested by raiders, I took a look and had bandit spawn x51. the game set it this value for me. Strange error.
Anyway, what's the console name for this mod? What should I type, to get the full config commands names list? Help ... what? When I put help SMS it shows me unknown command. help SkyrimMoreSPawns it's also unknown command. Usually it was help name of the mod.
If you ever port it to Skyrim Special Edition (when the script extender comes out) - I think we would all be eternally grateful.