Endored all your Lush mods, simply amazing how such a small change in con/sat can have such an impact! Great job. Only problem is some models (dark elfs) have a light body type, specifically the hireling you find in the archer shop in Whiterun (to the left when you enter the city). Realize this -may- be of some conflicting mod, but i'm pretty sure it's not. check it out perhaps? Keep up the great work!
PS: also remembered the snow covered rocks seem to not be covered in the lush environments aswell Other than these small things, it's friggin perfect bro!
http://i613.photobucket.com/albums/tt220/SteveRB0/orc1.jpg <-- The one with the really green head illustrates the problem well, but the guy on the left also has a very subtle color mismatch.
http://i613.photobucket.com/albums/tt220/SteveRB0/orc2.jpg <-- head and what little you can see of the chest.
Also i am using the recommended version of your pack whichever one that was i forget.
Hmm I see what you mean, and I'm surprised I've yet to encounter such an obvious error with it yet. I'll get to fixing it once I get my new mouse (my 5-year-old $100 Razer's scroll wheel busted this week, so now I have to wait for the new one to arrive).
My best guess as to what causes the error is the skin files (_sk.dds). These, as far as I'm aware of, were not present in Oblivion. They add an extra skin layer to most characters, for what I'm assuming is extra detail (probably shown in higher resolutions?). I think the skin textures are only on the bodies, and I DIDN'T mod them, so that would explain the evident washed-out look, as if it's a vanilla.
Like I said, as soon as my mouse gets here I'll do some work on it. Tell me what you'd prefer, guys: A small, downloadable fix, or completely new replacement set?
http://i613.photobucket.com/albums/tt220/SteveRB0/orc1.jpg <-- The one with the really green head illustrates the problem well, but the guy on the left also has a very subtle color mismatch.
http://i613.photobucket.com/albums/tt220/SteveRB0/orc2.jpg <-- head and what little you can see of the chest.
Also i am using the recommended version of your pack whichever one that was i forget.
I am experiencing a possible bug though. Some npcs only seem to use the new texture for the head, and keep the old one for the body, which makes them look weird. Yours are the only texture mods of ive used so far.
I'm wondering if there is some setting in an ini file that ive missed that's causing only some of the custom textures to be used or something like that.
I was somewhat worried something like this might happen, mainly because the bodies appear to be colored/shaded differently. I'll see what I can do about it, but is there any way you could tell me which version of my pack you're using? Also, can you get some screenshots?
I am experiencing a possible bug though. Some npcs only seem to use the new texture for the head, and keep the old one for the body, which makes them look weird. Yours are the only texture mods of ive used so far.
I'm wondering if there is some setting in an ini file that ive missed that's causing only some of the custom textures to be used or something like that.
20 comments
Realize this -may- be of some conflicting mod, but i'm pretty sure it's not. check it out perhaps?
Keep up the great work!
PS: also remembered the snow covered rocks seem to not be covered in the lush environments aswell
@Seandkiller: This pack should work with any mods that don't use the same textures as it. I'm not sure what CHSBHC is though?
Hmm I see what you mean, and I'm surprised I've yet to encounter such an obvious error with it yet. I'll get to fixing it once I get my new mouse (my 5-year-old $100 Razer's scroll wheel busted this week, so now I have to wait for the new one to arrive).
My best guess as to what causes the error is the skin files (_sk.dds). These, as far as I'm aware of, were not present in Oblivion. They add an extra skin layer to most characters, for what I'm assuming is extra detail (probably shown in higher resolutions?). I think the skin textures are only on the bodies, and I DIDN'T mod them, so that would explain the evident washed-out look, as if it's a vanilla.
Like I said, as soon as my mouse gets here I'll do some work on it. Tell me what you'd prefer, guys: A small, downloadable fix, or completely new replacement set?
http://i613.photobucket.com/albums/tt220/SteveRB0/orc1.jpg <-- The one with the really green head illustrates the problem well, but the guy on the left also has a very subtle color mismatch.
http://i613.photobucket.com/albums/tt220/SteveRB0/orc2.jpg <-- head and what little you can see of the chest.
Also i am using the recommended version of your pack whichever one that was i forget.
I was somewhat worried something like this might happen, mainly because the bodies appear to be colored/shaded differently. I'll see what I can do about it, but is there any way you could tell me which version of my pack you're using? Also, can you get some screenshots?
I am experiencing a possible bug though. Some npcs only seem to use the new texture for the head, and keep the old one for the body, which makes them look weird. Yours are the only texture mods of ive used so far.
I'm wondering if there is some setting in an ini file that ive missed that's causing only some of the custom textures to be used or something like that.