Just played through the dungeon on AE. Insanity found my sweet ass. You, sir, deserve a medal and some help. This dungeon was insanely well crafted! I had to come up with a system to ensure, that I knew where I had been and where I hadn't been. The only modification I made was to triple the number of spawns, which might have been a mistake 😅 it took me 7 hours of game time, of which some of it was with my son telling me to shoot the zombies, and I enjoyed all of them.
Great dungeon. At first I thought it was way too large and difficult and nearly gave up, but I'm glad I stuck with it. Klegtrehorg gave me the most trouble, he must have killed me about 10 times or more. I didn't know that this dungeon would be this hard so my character went in with little more than an ebony war axe, and no followers, still, she's put paid to as many draugr as she could find now. I also discovered the button to lower the entrance bars right away after getting into the final chamber.
Before I leave the dungeon, I'm going to see if I can access the two doors either side of the altar in the wolf room. I can't find a key but maybe I'm just not looking hard enough. Thanks for a fantastic mod, will probably add it to my permanent save and replay it another time now I know what to expect.
Just completed this with the Draugr Mask mod. I was able to poke around inside without any of the enemies attacking me. Though I think I skipped over a key this time around.
I can't enter the Aeternitas Crypt. I open the door with the key and V-something starts shouting at me. I can hit him with arrows but I can barely see him and when I try to go through the open doorway I can't do it. How does one get through?
Hahahaha I have gotten the key via console and have the same problem., I thought it was a bug, but after reading here 8 pages of posts I have finally found an answer whether it is a bug or not xD
I played this mod for the first time 6 years ago; I have repeated the adventure once a year, and I continue to think that this great classic is one of the most formidable works here in Nexus.
I went insane while playing seriosuly dis is nightmare. , I lost my s*** after mysterious werewolf appeared at somewhere, that wolf even wasn't have a name on my enemy stat displayer mod UI. I got one deadly hit from it, when I respawned, I didn't see it anymore. What the...?
This was very well adventure I salute you sir. Btw I recommend .esm version, esp version was broken for me (enemies were all 1 lvl mobs.)
This was a really good dungeon, though the experience was ruined by a couple of things;
The Draugr with Unrelenting Force Shouts that can throw you into corners behind jars, and thus become trapped. This happened on several occasions due to the amount of Draugr that had that ability and the amount of jars and corners in the room. Some further testing beforehand would have resolved this.
The final lever to escape the Dungeon was hidden in a place that one wouldn't typically look to find, and with no communication that I was meant to be looking for it. I ended up having to resort to looking up online after a couple hours of wandering around aimlessly looking for a final boss or room I had missed. It was an anti-climax to what would have otherwise been a fantastic experience.
Aside from these two complaints, the level design, bosses, and overall theme were great.
478 comments
I had to come up with a system to ensure, that I knew where I had been and where I hadn't been.
The only modification I made was to triple the number of spawns, which might have been a mistake 😅 it took me 7 hours of game time, of which some of it was with my son telling me to shoot the zombies, and I enjoyed all of them.
https://www.nexusmods.com/skyrimspecialedition/mods/80777/
Before I leave the dungeon, I'm going to see if I can access the two doors either side of the altar in the wolf room. I can't find a key but maybe I'm just not looking hard enough. Thanks for a fantastic mod, will probably add it to my permanent save and replay it another time now I know what to expect.
Other than that, this mod is awesome.
Thank you for the feedback, much appreciated.
This was very well adventure I salute you sir.
Btw I recommend .esm version, esp version was broken for me (enemies were all 1 lvl mobs.)
The Draugr with Unrelenting Force Shouts that can throw you into corners behind jars, and thus become trapped. This happened on several occasions due to the amount of Draugr that had that ability and the amount of jars and corners in the room. Some further testing beforehand would have resolved this.
The final lever to escape the Dungeon was hidden in a place that one wouldn't typically look to find, and with no communication that I was meant to be looking for it. I ended up having to resort to looking up online after a couple hours of wandering around aimlessly looking for a final boss or room I had missed. It was an anti-climax to what would have otherwise been a fantastic experience.
Aside from these two complaints, the level design, bosses, and overall theme were great.