Skyrim

Tytanis Ultimate Mod - Idea Thread (449 comments)

  1. haroldthomas393
    haroldthomas393
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    I was wondering if you could port tytanis to Skyrim special edition? Would it be ok if I was to port it if you aren't able?
  2. Wasteland_Geographic
    Wasteland_Geographic
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    Would love a Lorecraft plugin.

    http://skyrim.nexusmods.com/mods/9959/?
  3. oblivionfreak76
    oblivionfreak76
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    This mod has the cooking implemented horribly in my opinion basicly turning cooking into potions. Could an armour and weapon only option be added to the download list? Or an option that does not change cooking?
  4. A13xH3r3
    A13xH3r3
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    Here's an idea:
    Make the ward spells Restoration spells like they should be instead of Alteration
    And make them english instead of in another language.
    I don't see how changing them was at all an improvement, Restoration is for healing and wards, now it is just for healing making it a lot less appealing of a skill. Alteration is already appealing enough and now it seems too much more worthwhile to train in than Restoration.

    I won't be using this mod or endorsing it unless this gets fixed. Both of the problems.
  5. blarim
    blarim
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    bugs solved with newinstall of skyrim

    the armor bug might be caused by an outher mod, i used before, and didnt make a clean deinstall

    im using the standalone for farming now, and i di get now my first seed..., so its working for me now, but its hard to be patient while serching seeds,


    so no seeds? --> try standalone
    armor bug? --> try another order to load the mods, or check that other mods might be damaged your save, and try it in a new
  6. blarim
    blarim
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    BUGS with amor..


    NO SEEDDS...

    10000000 treads about the prob, ppl dont get seeds.., but no help anywhere..

    so dont use the mod, exept there is a disclimber above my text, how to fix the prob, that there are o seeds to find
  7. Salfallen
    Salfallen
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    now i doubt this is possible but looking at a few other mods ive seen here on nexus like become king of riverhelm and a few of the smaller mods would it be possible to maybe own territory or villages and castles have them pay taxs to u and to wwage war for other places to or defend ure places against other kings err sry jarls? like i said probly not gunna happen but i thibk itd be fun that being only the basic idea but ude be able to raise armys with gold and upgrade your villages forts citys to produce gold or maybe other things
  8. NorrisBob
    NorrisBob
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    Hey, would you ever think about working with the people who made Realistic lighting with Customization. It adds better lighting and makes Skyrim more colourful like Oblivion. I think its a cool mod and though i havent tested it yet, it may conflict with your lighting mod.
  9. Ravelair
    Ravelair
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    Tytanis if you read this then please, please add some of this:
    http://venturebeat.com/2012/02/08/bethesda-reveals-skyrim-dragon-mounts-house-building-kinect-shouts-and-more/
    I know you are already working on dragons and I leave you to do that for now but afterwards could you consider Lycanthropy (werewolf) skill tree or building houses (since farming is there...)?
  10. 10andreas
    10andreas
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    Hello. I like your mod very much but i have a little issu. the ''chunk of'' smelted items i dont think they should waigh 1 that seems a little too heavy for a chunk. i think thats a good idea to change.