These do look very promising, great job for 1st mod! My constructive criticism would be to make the wood on the hafts look more aged/worn/diry, especially near where it is held. And to make the blades look more battered and less new. I'm going to keep an eye on this and watch for your future work. /cheers!
Excellent, this is much better! The Sayer Axe's new coloration is wonderful, it fits my barbarian to an extreme. However, they still make the sword sounds when drawn and sheathed, you should try to fix that.
@mudcrab i've made the axes craftable and can also temper. the animation is fixed now it work as an axe whit the right perk. thnx for the comment and the compliments i've done a mistake in the niff file hope you like the new version
Excellent! I've been aching for a good long shafted waraxe since I made my barbarian character, and these look bloody perfect! I do wish though that you had made them craftable instead of leaving them in a big bulky chest. Can't wait to try them, I look forward to seeing more to this - especially if you can darken their colors a bit.
I notice that they use the sword animations instead of the axe ones... Do they run on the sword perks? Can you change them to axes? I suggest putting them on the Woodsman's Axe model, if thats possible, since it has it's grip near where these do. Keep on working, this is gonna be a good mod.
i know they're too bright and texture is not the best around here but is my first complete weapon and i've found some problems on creating a proper uv map. if someone can help...
in any case thnx, i'll try to upload something better next time. still a lot to learn for me
the axes looks rly nice but they also do look to nice too perfect the steel on the axes looks to clean and shiny. Right now the only place for me they would fit on is on the wall as decoration. I think you should keep working with the axes give it some more time and maybe make som more? So what i think you should do with them is make them look more used the wood on the axes maybe make it darker.
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/cheers!
However, they still make the sword sounds when drawn and sheathed, you should try to fix that.
Marvelous, good job.
i've made the axes craftable and can also temper.
the animation is fixed now it work as an axe whit the right perk.
thnx for the comment and the compliments i've done a mistake in the niff file hope you like the new version
still in the chest but is smaller
I've been aching for a good long shafted waraxe since I made my barbarian character, and these look bloody perfect!
I do wish though that you had made them craftable instead of leaving them in a big bulky chest.
Can't wait to try them, I look forward to seeing more to this - especially if you can darken their colors a bit.
I notice that they use the sword animations instead of the axe ones...
Do they run on the sword perks? Can you change them to axes? I suggest putting them on the Woodsman's Axe model, if thats possible, since it has it's grip near where these do.
Keep on working, this is gonna be a good mod.
i know they're too bright and texture is not the best around here but is my first complete weapon and i've found some problems on creating a proper uv map.
if someone can help...
in any case thnx, i'll try to upload something better next time.
still a lot to learn for me
So what i think you should do with them is make them look more used the wood on the axes maybe make it darker.
sorry my line work as all the things in italy... BAD!