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BoSSYojimbo

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BoSSyojimbo

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Akaviri Fort
Latest version: v4

Description: I made this plugin for myself. It adds an akaviri fort/player home. Its visible on the map as soon as the plugin is loaded. the fort is in the far north near ysgramor's tomb. Inside are plenty of chests for storage, lots of mannequins which are now loaded with blades armor and also have blades swords. It should be said that the armor is not lootable by the player, it will disappear if u try to replace it, although it should respawn. There are several supply chests which have arrows, gems, and other crafting supplies. These chests no longer respawn so they can be used as storage. The only chest which respawns currently is the soul chest which holds an assortment of filled black/grand soul gems. There is an ingredient chest with all the normal ingredients also. The home also contains a kitchen and a sleeping area to go along with the complete crafting area. The home is fully navmeshed so that followers can enter. I am planning on atleast adding a merchant to the home, but as of version 4 there are no npcs and no quests tied to this mod. The list of improvements over v3 is too long so im remaking the description with that version in mind. Amoung the improvements are: new water effects to add realism being that the doors are partially submerged on the exterior, new sound effects to go along with said water, reworked navmesh to add follower support and keep mannequins still, new custom lighting to add ambience, all interior windows were removed to better match the exterior, some amount of clutter was added to make the place feel more natural, mannequins were added/repositioned and loaded with armor/sword, etc etc.
NOTE: I added the items to mannequins through the outfit system. This was far easier than either scripting or using quest aliases to do it. The items dont exist for the purposes of looting, but the mannequins wear the items instead of having them in their inventories as my previous effort had them. For some reason the mannequins would have the armor but not equip it.
WARNING: As with all house mods, remove your items from displays, mannequins, and chests before updating from previous versions. The items will be lost when the new plugin loads should you choose to ignore this warning.
Known bugs: The only bug I know of now is the exterior. The icebergs in the surrounding area load when they feel like it. Sometimes the exterior looks as i intended with bergs surrounding the building, and sometimes they are gone, not invisible but gone. I intended them as a natural defensive barrier in order to make the place seem more like a fort and less like a home. When they are not present this effect is lost, but various efforts to fix this issue have not succeeded.
Future plans: Guards and a merchant. Possibly a quest.
Requirements: Should work with any version of skyrim, needs no other mods, and contains only 1 custom mesh as of v4.
Credits: Bethesda, and myself for using their resources.
Permissions: Since this is just a simple mod using existing resources the only rights i claim are to this particular layout. In other words don't just copy my work, but modifying it is fine, as long as i am credited for the work i did.