0 of 0

File information

Last updated

Original upload

Created by

InsanitySorrow

Uploaded by

InsanitySorrow

Virus scan

Safe to use

52 comments

  1. TheOutlander
    TheOutlander
    • premium
    • 181 kudos
    InsanitySorrow can you think of any reason this mod wouldn't also work for Skyrim Special Edition?

    It should just be a simple mesh replacer, but when implemented in SSE the graphical physics go haywire. Works fine in Skyrim original. I only bring it up because it isn't the only mesh acting this way when brought across (other than this I haven't looked at any of your other meshes yet).
    1. sixxkilur
      sixxkilur
      • supporter
      • 3 kudos
      You have to fix the mesh files in Nifscope so basically port the mod to SSE.
    2. TheOutlander
      TheOutlander
      • premium
      • 181 kudos
      But how do you fix them?
    3. sixxkilur
      sixxkilur
      • supporter
      • 3 kudos
      nifskope https://github.com/jonwd7/nifskope/releases

      1.) (spells -> batch -> triangulate all)

      2.) (spells -> batch -> make all skin partitions, change 18 to 60)

      3.) add tangents to all meshes that don't have them (except for body/head meshes) spells -> batch -> add tangents and update

      rendered item may become too bright if that is the case then go to BSLightingShaderProperty and look and adjust Emissive colors and or Specular color.

      Save file. should work (Test in Game). I did this for the mod pertaining to this post as a test.
    4. TheOutlander
      TheOutlander
      • premium
      • 181 kudos
      See I kept trying to use the nifskope version from the niftools page. Add tangents seems to be what was missing (that option doesn't exist in older versions). Now I can start fixing my own meshes.
    5. KingJamesIII
      KingJamesIII
      • member
      • 11 kudos
      can somebody plz just port this to SE asap?
      there are no celtic coins for SE. its disgrace 
  2. Nadimos
    Nadimos
    • member
    • 27 kudos
    best coin retex.
  3. shadowsteed15
    shadowsteed15
    • member
    • 0 kudos
    Thank you! I love the replacer, especially the horses on one side.
  4. DeliriouStudios
    DeliriouStudios
    • member
    • 0 kudos
    The idea and the design is great! but in my game, it is not a 'gold' coin, its more of a pale yellow, beige colour...and in game they look like some bored bandit made round cut outs from banana skins :I
    1. PecaBokem
      PecaBokem
      • member
      • 0 kudos
      Yeah, they look less like gold coins and more like those disgusting coins you used to use to get on the subway.
  5. Pushkatu
    Pushkatu
    • premium
    • 457 kudos
    The most beautiful coin replacer for me. Thanks!
  6. jpsexton
    jpsexton
    • premium
    • 0 kudos
    This is amazing I love how you added the dragon tailed celtic knot.
  7. JDBrodie
    JDBrodie
    • member
    • 0 kudos
    Seriously fantastic coinage.
    Not exactly a lore-friendly suggestion here, but ever thought to do British gold Sovereigns or South African Krugerrands at all?
  8. Forteverum
    Forteverum
    • premium
    • 203 kudos
    I have an idea. Could this be added to loot lists as a separate item for ancient Breton or Forsworn dungeons?
  9. Garaydivariv
    Garaydivariv
    • member
    • 1 kudos
    Now this feels more lore friendly than the vanilla coin IMO, it is not super shiny and not new, looks like a coin that will be of historical value. Cannot wait to loot it!
  10. Meatclap
    Meatclap
    • member
    • 0 kudos
    Love this mod, and pretty much all of your work, Insanity. Very grateful for all the effort, mate.