Skyrim

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HerrBaron

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HerrBaron

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Mod Suggestions (10 comments)

  1. fanuilh1
    fanuilh1
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    Could you take a look at making one of the showers compatible with Bathing in skyrim? With people opting to use it with Ineed along with frost fall It would be very helpful. Ty and keep up the good work.
    1. HerrBaron
      HerrBaron
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      Never heard of Bathing In Skyrim; something to promote bathing once a year whether one needs it or not?? I'll look into it.

      -HB
  2. LydiaKay
    LydiaKay
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    I have a couple of suggestions for the interior,

    1. Place a "L" shaped bar in front of the shelves that contain the kegs, with bar stools.

    2. In the kitchen make the fireplace slightly smaller to allow a wider pathway between the bar and fireplace

    3. Take out the multiple tables and shelves along the wall in the kitchen and replace them with the straight portion of bar furniture with the shelves facing out.

    4. Place a table with chairs in the Kitchen area.

    5. Since there is already a fireplace why not an oven too?

    6. Lower the grate in the shower area allowing the NPC to stand in the water which will allow bathing mods to work.
    1. HerrBaron
      HerrBaron
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      Good suggestions; I'll consider them!

      Thanks, LydiaKay!

      -HB

  3. niceguy
    niceguy
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    Two things that I have noted when using this mod for, like forever and suggest taking a look at:

    Bug report: Mannequins tend to be naughty and wander around on their own. Fixes that normally fix that bug do not function in this case. Mods that change the mannequins appearance and behavior do work but they STILL tend to wander, hover above the platform Or turn their equipment invisible after a while. Problems have persisted with several different mannequin mods so I suspect there is a bug with the actual mannequins used.

    Update needed: Sorting functionality for containers are not buggy, it works perfectly but they do need an update to include various DLC gear and to reflect the fact that some items originally just meant as clutter are now commonly used in crafting.
  4. khanzarate
    khanzarate
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    The only thing this mod needs is more mannequins. i like displaying all my trophies, and have wayyyyy more armor than could be displayed w/ the number of mannequins. please keep up the good work.
  5. HerrBaron
    HerrBaron
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    Yeah, I tried moving them a bunch of times; if you pull up the masterfile in the CK and look at it with Collision Geometry on, you'll see that there's nothing overlapping that could cause problems. I also get a message from the CK about a "phantom shape" that needs to be converted, but there's really nothing; at least, the message doesn't give you any more information than that. I've noticed this with other house-type mods I've looked at, like Dovahkiin Hideout, too.
  6. sirisma
    sirisma
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    Wow, fast reply, also I think I know what might me messing with the weapon racks...

    Try moving the mannequins, they are the only things close to the messed up racks that would seem to mess with it.
  7. HerrBaron
    HerrBaron
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    I struggled with that for weeks; we're moving not one object, but six, and they don't all line up around the main object ( the tent shell) if I rotate it. Sorry, I tried.
  8. sirisma
    sirisma
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    I think you should alter the coding for the placement of the tent so that the entrance faces towards the PC when it spawns in. I think most people would agree that it would make the mod WAY more fun to use, as they could use it for role-playing by making it face roads and whatnot.