The Walking Dead Zombie Apocalypse -WIP- by Chuckmccaw
Skyrim » Quests and Adventures
Added: 15/04/2012 - 10:54PM
Updated: 07/07/2012 - 08:42PM

297 Endorsements

2.5 Latest version

7,594 Unique D/Ls

11,645 Total D/Ls

157,421 Total Views

Uploaded by chuckmccaw


Last updated at 20:42, 7 Jul 2012 Uploaded at 22:54, 15 Apr 2012


Well fine folks, does the Beta Work please tell me it doesn't crash?


I'm sorry to say that this project is over, with alot of bugs, if anyone wishes to continue it, would love to see it, with some credits to me, depending on how much you changed

1) Description
2) Video Link
3) Contents
4) Things to come
5) Ramblings
6) Advised Mods
7) Requests
8) Special Thanks

The World Of Skyrim Has Been Attacked. . . .
By A Plague Of Zombies. . . .
Once Dead, They Begin To, Move Again. . . . .
And Begin To Roam The World Of Skyrim. . . . . .

*NEW* Scrivener07's Alternative start, allowing for 3 new start's:
1) Helgen (do not use) REALLY BUGGY
2) As a traveler from Cyrodiil (easy start)
3) Whiterun prison (hardcore)

Thank you everybody who endorsed, 12 is pretty brilliant

This Mod gives you a completely new experience, with more of a survival theme, the world plunged into darkness, with roaming horrors everywhere

The Story:
Depending on your alternative start descision, you'll either be on the road from Cyrodiil, nearest town Falkreath, or alternatively in Whiterun prison, where you must break out and run from the city or die. . .
You have been dumped directly into a world destroyed by the walking dead. The Main quest line begins at Riverwood, where you must help them retrieve a book from whiterun then Blazum, the leader tells you a secret. . . . .
He is a part of an elite squad of Rangers, Sothid Rangers of the south (future mod planned for these rangers) he tells you of some notes scattered throughout the holds of the wereabouts of an ancient sword of meridia, to slay the dead. . . once all nine pieces are found, (locations in readme) a book on the wereabouts can be crafted, follow the clues to the Pitch Black Grotto of Meridia, here you will find the GreatSword Of The Dead, Wielding This Sword can only but improve your chances of survival good luck!

More Story in Falkreath
A man named darvin is looking for his brother, darvin is in falkreath, his brother was last known to be in a tower next to bleakfalls barrow, pick up the note from the front room, freddy, his brother should spawn, bring freddy back to Falkreath.
You also gain the new player home of the tower
*Spoiler Over*

Adds an island of salvation, sothid rangers, stone of becoming a walker, Cheat Book and much more including walker attacks in wilderness and home

So I've added an alternative start, and 2.6 is up, with fixed face texture, other minor bugs, but i need feedback guys, does it work? Endorsements are always nice


This is What i've got so far:
A World plunged into chaos
Sword Of The Dead + Quest
Survivors scattered- mainly just whiterun area
Riverwood Homebase + Followers + Quest(hoping to make more)
The Ability to relocate the survivors of riverwood
Playable Walker Race, simply type "bat walker" into console to integrate
Falkreath survivour camp + Quest
Player Home - Next to Bleakfall's Barrow, theres a tower, has all the home utensils and space for riverwood survivors to relocate to.
The INFECTION disease, only works on death, and wont work on player. . . . yet
New following system
Time to read the dialogue
New Island
Sothid Rangers

Things to come :
More Mini Quests – 50% done
More Emersive Walker Positions - Got a good plan 80% done
Main Quest with cure - 0% done
Alternative start?

Had a plan, what about a -before the infection breaks out mod- More basic, but is for a simple fighting mod

As with all quest mods it is advised to keep a save before playing, or make a new save altogether. .

Advised mods to get this with:
Imps More Complex Needs - Emersive Survival
Camping mod of some sort - could be useful

I would appreciate some images of my mod, my computer is too slow so images are difficult for me to take (The video shows its slowness). also any bugs, its difficult for me to test it out

Special thanks to:
donker316- Though you thought you had memory loss your advice on the faces worked
ripvanwinkle111-Creator of RTS Skyrim, Gave me the info on how to make walkers and bandits raid Riverwood and improved the survivors following system
scrivener07-Corrected my infection script, which was quite vital in the running of the mod