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EnlilBel

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Open - Unlock Spells

Tired of having to mess around trying to pick locks unsuccessfully?? Sick of wasting level gains on lockpicking just to yield blah/mediocre treasures? ? This mod is meant for you...

As a veteran of the Elder scrolls games, I was frustrated having to unlock chests and doors only with lockpicks, knowing that tried-and-true, superior arcane methods have long been available in the Alteration school of magic.


Description
This Mod adds Open (Unlock) Spells to the Alteration school. Previous Elder Scrolls titles have recognized the ability to open locks based on magical prowess in the school of Alteration. This mod extends that to Skyrim.


What this mod does...
Adds OPEN spells to the Alteration school of magic for each level of lock from Novice to Master. Spells correspond to lock level and are available in the appropriate alteration leveled lists.


How it works...
The Spell works like the ability from the tower.
1) Cast the appropriate spell (grants caster the ability to magically open corresponding level or lower lock for 10 seconds).
2) Click a locked chest/door.
3) Options will appear to open it magically, or to use a lockpick.
4) Choose the magical option (on the left).
5) Chest or door should open.
(Sorry but the screenshot would not function when the option was on screen)

By Request, a Lock spell is also available from Tolfdir. It works like the Open spells in that you cast it then click the door or container and select Lock form the pop-up.


Where to find the Spell Tomes...
Novice Open from Lucan, Riverwood Trader
Apprentice & Novice Open from Farengar, Whiterun Court Wizard
Adept, Expert & Master Open from Tolfdir, Winterhold College Alteration Trainer
Added to the alteration leveled lists so various spell merchants should have them also
Lock spell only avialable from Tolfdir.



Compatibility
This mod imbues the caster with the ability to unlock certain level locks (based on 'The Tower' ability) in an independent manner. As such, it should not conflict with other mods because it does not affect other aspects of the world (such as doors, containers, etc.). If there are any conflicts, please let me know and I will address if possible..



Change Log
Version 1.2
Added correct scripts to download package.
Added Lock spell by request.


Version 1.1
Corrected issue with Apprentice Opening.


Version 1.0
Added Open Spells for Novice, Apprentice, Adept, Expert & Master levels.
Distributed spells to alteration leveled lists
Distributed novice spell to Riverwood Trader.
Distributed appropriate spells to Alteration trainers.