¿Alguna posibilidad de modicarlos con racemenu para el tema de: tamaño/color (tanto orejas como cola)asi tener mas variedad? al usar una capa con una cola se sobreponen (inmersive armors) me gusta por que puedo usarlos al mismo tiempo, pero se ve feo visualmente
Lo mismo pasa con las orejas y las capuchas(armadura ligera, asesino)(no se ve tan mal, pero si se viera mejor xD)
PD: Me soprendio que funcione tan bien con el mod: "TK Dodge" =)
Just ran into an issue where they disappeared using certain armour (thieves guild chest piece, not the hood) and they also caused other weird issues, looked at it with TES5Edit, they were using weird slot numbers, fixed everything and gonna test now
Edit: works now with cat ears, just set all the ears to slot 42, and the tails to slot 40, in TES5Edit AND NifSkope, everything works fine now, hope this helps anyone having problems :)
Mine are still invisible. I've changed the slot numbers with TES5EDIT, but I don't see anywhere to adjust slot number in NifSkope. So what exactly did you do in NifSkope?
I know im very late but 1# Install and enable the mod on NMM 2# Install skyrim SE creation kit on bethesda launcher 3# launch creation kit and load the "calyps-animal-ears.esp" and set as active 4# click "Yes to all" (if the warning shows up) 5# in the "view" tab enable object window if not already enabled 6# search for the tail and ears you want (should be in ArmorAddon) (Also only edit the files ending with AA) 7# right click on it and edit 8# left click on the race you are using so that its blue 9# Click OK 10# profit
Note: Khajit is disabled as a race on default so you will have to enable if you are using it And also if you are using a vanilla race that isnt khajit then sry but no idea what to do then Also i copied this comment off my other comment on the SE version
Hey, great work on this mod i really like it. I used it alot when playing on PC but now i play on Ps4. I was hoping you could port this to Ps4 please =)
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al usar una capa con una cola se sobreponen (inmersive armors) me gusta por que puedo usarlos al mismo tiempo, pero se ve feo visualmente
Lo mismo pasa con las orejas y las capuchas(armadura ligera, asesino)(no se ve tan mal, pero si se viera mejor xD)
PD: Me soprendio que funcione tan bien con el mod: "TK Dodge" =)
i mean, the Animal Ears from Calyps SE are required, but the mod its set hidden soo wanted to know if i can use this one instead.
if its compatible or something, thanks.
?
Edit: works now with cat ears, just set all the ears to slot 42, and the tails to slot 40, in TES5Edit AND NifSkope, everything works fine now, hope this helps anyone having problems :)
1# Install and enable the mod on NMM
2# Install skyrim SE creation kit on bethesda launcher
3# launch creation kit and load the "calyps-animal-ears.esp" and set as active
4# click "Yes to all" (if the warning shows up)
5# in the "view" tab enable object window if not already enabled
6# search for the tail and ears you want (should be in ArmorAddon) (Also only edit the files ending with AA)
7# right click on it and edit
8# left click on the race you are using so that its blue
9# Click OK
10# profit
Note: Khajit is disabled as a race on default so you will have to enable if you are using it
And also if you are using a vanilla race that isnt khajit then sry but no idea what to do then
Also i copied this comment off my other comment on the SE version