nothing happens, but the sample images look great, too bad, I will try to do what Anaphiel says. edit: yes, you have to do what it Anaphielsays, thanks to both of you, the effects are great
I can't get this to work. I've made them and even got them from behind Breezehome. I'm just trying to use the evil and lightning one, together would be ideal but it doesn't show up separately either. I'd tried turning the mod off and back on, equip and unequip, go to and from first person, everything. No cool evil aura. I even took off my armor, because I'm wearing a custom set, and tried it. Still nothing. Any tips?
For anyone trying to get this to work, it looks like it's packed incorrectly for installation through Mod Organizer. It installs a "data" folder inside the mod folder, alongside the ESP. You'll need to move the "Scripts" and "Textures" folders out of that Data folder and into the same folder level as the ESP.
As a descendant of the Vikings, I feel the need to point out that it is spelled with a single "V". As in Vik (or bay/cove). Not trying to be a grammer-nazi. Just trying to be helpfull
the entire time I read the description all I could think is..."This guy gets it." options to fit your play style, ease, and no drawbacks or sacrifices like most mods.
Don't know if you'll see this, but i was wanting to add your enchantments directly to a piece of armor in the ck, so i could skip the gems altogether. Think of it as creating a "cursed" cuirass that displays your effect when equipped. I believe i've done things the right way, but the enchantment will not show. I've compared the enchantment, and it's associated mag effect to others that display fine when placed directly on an armor and cannot see any difference or reason why this won't work. Any insight would be greatly appreciated.
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so far tried thru console and it works but effect dissapear after changing cells
incase i figure out how to make it constant ill post here