Careful! While the mod description says you can use these without permission if credit is given, the actual permission list says you are not allowed to use this without notifying the author and getting permission.
This should really get mentioned in the description because the file path is specific and case sensitive and without the error message I got from the CK - and my last-ditch effort be to try the specific file path it mentions - I'm not sure how I would've known what was wrong. Especially since the file pathway you get for textures when you download the files won't work.
So here is what you need to do if you're missing textures: go into Skyrim/Data/textures
There create the file "aars"IT IS CASE SENSITIVE when you download the files it's all uppercase and for whatever reason CK can't find it Open "aars" and create the file "openbook"AGAIN case sensitive Open "openbook" and place the textures there Open CK and voila
For some reason the meshes can be anywhere or in any file name you please as long as they are in Skyrim/Data/meshes but hey consistency might help you stay organized.
I've run into the same red ! when I place the book into a cell. The model preview works fine until after I've placed it, but then the red exclamation appears in both the cell and the model previewer. Oddly, when playing the object shows up correctly. I figured it was a loading problem with the creation kit. So, I went back in and refreshed it (F5 with some computer keyboard layouts). Everything was correct and no red !s. I'm curious whether this fixed anyone else's problems likewise.
Hi, I have been using creation kit for awhile, and I saw this mod, but I am having tons of trouble even trying to get the mod to appear in creation kit. I've put it in the data folder yet nothing happens. Many mods similar to this tell me I have to install Nifscope and that made it even more confusing. If any one could give me a clear, direct way to install and use this mod I would be immensely grateful.
Hi Wintergirl, in order to use resources like these, the files in the downloaded archive need to go inside the Data folder. From there, open Creation Kit and make a new static object. To make a new static object, follow these steps.
1. In the Object Window, double click the "Static" tree. This will expose all the static objects in the game. 2. In the Object Window->Editor ID pane, right click and select "New" 3. Give your new static object an ID. I usually do something like "mod_name_DescriptionOfObject" 4. In the dialog box, there's a field for model. Click on the Edit button. 5. Then navigate to where ever the nif file is.
So in the case of these resources, the nif files are going to be located in Data/Meshes/AARS/OpenBook/
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This should really get mentioned in the description because the file path is specific and case sensitive and without the error message I got from the CK - and my last-ditch effort be to try the specific file path it mentions - I'm not sure how I would've known what was wrong. Especially since the file pathway you get for textures when you download the files won't work.
So here is what you need to do if you're missing textures: go into Skyrim/Data/textures
There create the file "aars"IT IS CASE SENSITIVE when you download the files it's all uppercase and for whatever reason CK can't find it
Open "aars" and create the file "openbook"AGAIN case sensitive
Open "openbook" and place the textures there
Open CK and voila
For some reason the meshes can be anywhere or in any file name you please as long as they are in Skyrim/Data/meshes but hey consistency might help you stay organized.
Thank you for the assets!
1. In the Object Window, double click the "Static" tree. This will expose all the static objects in the game.
2. In the Object Window->Editor ID pane, right click and select "New"
3. Give your new static object an ID. I usually do something like "mod_name_DescriptionOfObject"
4. In the dialog box, there's a field for model. Click on the Edit button.
5. Then navigate to where ever the nif file is.
So in the case of these resources, the nif files are going to be located in Data/Meshes/AARS/OpenBook/
HTH