Good mod, but there are a few things that could be done to make it better:
-Wadoichimonji should be renamed to Wado Ichimonji -Sandai Kitetsu 3 Generation should be renamed to Sandai Kitetsu -You should also add Yubashiri and Shigure
Hi , I have been playing with this marvelous mod(good work though) bet I have an issue: the katanas are not consider to be "independent". let me explain: I can't put both at the same time just by using hotkeys. Furthermore I have a mode : Dual Sheath Redux, and when I equip both blades only one of them show up on my character. Does someone have a solution, if not it would be nice to correct those issues. Continue your good work on those fabulous mods.
You should add a one handed requirement for the cursed sword. If you dont have the requirement then the sword hurts you every time you swing. Idk if you can do that but it would add an interesting addition.
Awesome! I love One piece and zoro, BUT there is one thingg, no biggy, but the Sandai Kitetsu is not steel coloured, it is a mix of black on the top and purple-steel on on the bottom steel, speaking of the blunt to the cutting side of the katana, here's a reference: http://img4.wikia.nocookie.net/__cb20130423002421/onepiece/images/5/50/Zoro_Holding_Sandai_Kitetsu.png Just saying, otherwise I friggin love it. good job
Even the anime itself didn't exactly make a good work of animating the 3-blade technique. Which is more or less understandable since you can't REALLY do a decent swing with your mouth.
And even that aside, there are technical limitations. I strongly doubt that it's possible to make a "real" combat animation mod for this.
HOWEVER, it should be theoretically possible to make a few "powers" that replicate Zoro's known attacks. For the general idea of what I'm talking about, search nexus for "maximum drive", and while you're at it, take a look at some of the other works of it's author. Aside from the sad fact that they are mostly out of balance (one way or the other), they are great examples of how to implement anime-like attacks into skyrim.
176 comments
(nevermind i messed around and managed to get it to work somehow)
-Wadoichimonji should be renamed to Wado Ichimonji
-Sandai Kitetsu 3 Generation should be renamed to Sandai Kitetsu
-You should also add Yubashiri and Shigure
Continue your good work on those fabulous mods.
https://youtu.be/gNs3oftjeVM
Just saying, otherwise I friggin love it. good job
And even that aside, there are technical limitations. I strongly doubt that it's possible to make a "real" combat animation mod for this.
HOWEVER, it should be theoretically possible to make a few "powers" that replicate Zoro's known attacks. For the general idea of what I'm talking about, search nexus for "maximum drive", and while you're at it, take a look at some of the other works of it's author. Aside from the sad fact that they are mostly out of balance (one way or the other), they are great examples of how to implement anime-like attacks into skyrim.