Skyrim

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Faulgor

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Faulgor

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383 comments

  1. organicchemistry01
    organicchemistry01
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    I think 3rd era attributes will be hard to implement as it requires an overhaul of game mechanics!
    Unless the mod will also tick the SKILLS tab, like when you increase luck it will add percent to your skills tab.
  2. Sephiroth9901
    Sephiroth9901
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    Does the marksman skill falla under STR modifier? Because increase it by +2 but never +3 moreover agility increase ranged weapon damage without using it? I know the mod it's very old but someone know ho w to fix this? (i've tried to look in it with tes5edit but didn't figured out.
    1. xenaclone
      xenaclone
      • supporter
      • 1 kudos
      Don't use this mod, it can screw up portions of your game.
    2. Magnic
      Magnic
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      You do realize that without telling any examples, you don't sound credible, right?
  3. organicchemistry01
    organicchemistry01
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    Special Edition Please
    1. brkygvn
      brkygvn
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      • 0 kudos
      yes pleaseeee !!!!
  4. MoonKhajiit
    MoonKhajiit
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    • 1 kudos
    Can someone PLEASE update this?
    1. xenaclone
      xenaclone
      • supporter
      • 1 kudos
      No. The original mod author is long gone, and has been since 2012.
      Do NOT use this mod, it will screw portions of your game up, especially if you don't go back to a previous save which did not contain Third Era Attributes
  5. DRAKE187
    DRAKE187
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    Pretty much the only thing I don't like about this is that it held on to the terrible idea of skill increases dictating how much you can increase a stat on level up. I get why, it was in previous games and this is meant to emulate those. But it's a facet of it I would have gladly left behind.
  6. KotoShamisen
    KotoShamisen
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    Sometimes this mod stops my stamina, mana and health from regenerating. For some reason however when I use a spell called "update attributes" it goes back to normal...
    The code is: player.equipspell 480040dc right
  7. User_22493124
    User_22493124
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    Can someone PLEASE update this?


    ...and add compatibility with Requiem-The Roleplaying Overhaul?!?!?!?!(Sorry for my english language).
  8. ZahraNaqvi
    ZahraNaqvi
    • account closed
    • 2 kudos
    This mod had potential. A real shame it doesn't work properly anymore.
  9. NekoMaster
    NekoMaster
    • member
    • 1 kudos
    I'm having a problem where my Kajiit Battlemage or any other speedy character gets stuck in slow motion until I change location like going through a door to skyrim. The dodging thing is nice sometimes but it frequently occures and leaves me stuck in slow motion.

    Is there anything I can do to fix this, or remove dodging? I'm good enough at dodging in real time that I don't need this mechanic.

    If theres any edits to the mod or console commands I can use or any other way to fix this, I'd be happy to try it out. Its getting pretty annoying that almost every battle leaves me in permanent slow motion.
    1. Lotus97
      Lotus97
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      How do you dodge? Do you just mean moving backwards or strafing while being attacked?
    2. Viscion
      Viscion
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      Do you have VioLens installed? I had a similar issue caused by it, I just disabled the slowmo feature it provides.

      @Lotus97
      TK Dodge most likely.
    3. NekoMaster
      NekoMaster
      • member
      • 1 kudos
      No, I typically don't use mods that modify combat stuff. I prefer to stick with the vanilla combat and honestly I would rather have the dodging/slowmotion from this mod disabled. And yes its this mod as the slow motion thing doesnt happen when I disable this mod.

      @Lotus97
      I mean the slow motion thing that happens in combat that lets you move to get out of the way of an attack.
  10. Whitetigga
    Whitetigga
    • supporter
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    Any plans for this mod to be ported to SE?