Skyrim

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Created by

Daemon White

Uploaded by

Daemonui

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137 comments

  1. DeltaPro137
    DeltaPro137
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    • 0 kudos
    Looks like an abandoned project, Sad because Amnesia Rebirth came out and im in a Amnesia mood
  2. TreyVio
    TreyVio
    • member
    • 6 kudos
    Mmm.. Not bad. Though I kind of expected to see the actual monsters from the game in there. Would be wicked if someone managed to rig one of the models up to work with a Vanilla Skyrim animation skeleton like the Draugr, Havraven, or Werewolf.
  3. MannimarcoKingofWorms
    MannimarcoKingofWorms
    • member
    • 3 kudos
    The order of the black worm is currently working on our own version of brennenburg with a quest, join by adding Mannimarco on steam
  4. CaptainLhurgoyf
    CaptainLhurgoyf
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    • 31 kudos
    You need to put Stephano in there somewhere.
    1. KittenLosvana
      KittenLosvana
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      Bro Army! *bro fist*
  5. LaFresque
    LaFresque
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    • 0 kudos
    AT LAST!
  6. Captainwolf123
    Captainwolf123
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    • 0 kudos
    Can they break door? if can it is freaking insane (awesome)
    1. Daemonui
      Daemonui
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      • 57 kudos
      Sadly, not right now. I don't even know if it's possible without modelling a custom door.
  7. Daemonui
    Daemonui
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    • 57 kudos
    Cleaned now with TES5Edit
  8. Daemonui
    Daemonui
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    • 57 kudos
    Yes, thank you... I know. It was the latest comment before yours. And my response is the same.

    When I restart this mod, I will most likely do a full reset. Everything again from scratch. Also, that navmesh deletion was from somewhere inside the castle, when I was learning how to do them.
  9. mymomissofat
    mymomissofat
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    • 0 kudos
    Castle Brennenburgh.esp
    Contains dirty edits: 25 ITM, 9 UDR records. Needs TES5Edit cleaning. (http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit)
    Warning: This file contains 1 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
  10. Daemonui
    Daemonui
    • member
    • 57 kudos
    I can see... I haven't used TES5Edit. There are probably some dirty edits and all, I'll see if I can have someone who knows how to fix things with TES5EDIT to clear it up. I made thisw way before any of those came out, so i had no idea about those edits. I did re-do a bunch of cells a few times during production, so I think that's where the dirty edits are coming from.