Now, why haven't I commented on this yet? Apologies, an oversight on my part. Besides, my Dunmer friend, Onikara Nightshade, would have something to say about it, since she loves using this sword. Very well done, indeed! (People who say the sword is overpowered, remember that I am too.)
I see people complaining about the damage, if the maker of this glorious mod is too busy I can re balance it a bit with his permission or I can PM you how. You use the creationkit to change its base damage, it will go up as you level two handed but all swords have a base damage.
It wouldn't make sense to have one given that in Majora's Mask, Fierce Deity Link two-hands the weapon by default. Making it one-handed wouldn't make any sense and would also make it more OP than it already is
Needs to be nerfed in terms of damage, to that of a Daedric Greatsword would be good, and it needs a blue colored Bloodskal beam effect, which you can get from the "Imbued Swords" mod.
This is a nice addition to the Zelda arsenal. Since the Dawnguard DLC came out, a really good effect to add to this sword would be the BloodSkaal Blade's "beam" effect it has when power-swinging a sword like this. If the beam color could be redone to be the proper color like in Majora's Mask, then the effect would be complete.
On a side note, please don't stop making Zelda swords. Your work is very good and I don't want to see a creator such as yourself stop making weapons. Keep it up!!
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It wouldn't make sense to have one given that in Majora's Mask, Fierce Deity Link two-hands the weapon by default. Making it one-handed wouldn't make any sense and would also make it more OP than it already is
On a side note, please don't stop making Zelda swords. Your work is very good and I don't want to see a creator such as yourself stop making weapons. Keep it up!!