Has anyone tried to use this mod with MO? After converting from NMM to MO, this mod won't run because "No game data on top level." I wouldn't mind just not using this mod, but my previous saves immediately crash at the first loading screen without this mod. MO runs fine on a new save, so my old saves just require this mod for some reason. Anyone experience this or have a fix for it? I'd greatly appreciate it.
To all those confused people, you need to make sure your VRAM is high enough for the 3GB setting he has listed. I only have 2GB VRAM so I lowered the papyrus setting to 2 and the SKYUI warning is gone.
Ok so i removed the papryus code part however... notice the grass wasnt advancing with the grid
so I increased the value of the object fade to lets say 20000 instead of 7000 one of the lines under [grass] is 0.000 i made it 99.000 as a test phase...game stable will update further on improvements
I'm getting an error upon loading skyrim that I have an invalid entry in my papyrus and that it will caused skyui to fail at some point.. has anyone encountered this?
I got that too and it's to do with the line changed to add more memory to the game. I have no idea why SkyUi does it but when the line is removed it works fine again. I'm not sure if this is just SkyUi being silly and it'll work fine or if it WILL actually fail at some point. If anyone has ignored this error and had no trouble with SkyUi please respond. For now I think I'll just leave it at default to avoid future problems.
You gotta love modders who goes playing around with the settings, without even using some of the most popular mods, and then posts them as recommendations. How can you not use SkyUI? I'm looking at you Freemanhl2.
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fMasterFilePreLoadMB=128.0000
iPreloadSizeLimit=268435456
so I increased the value of the object fade to lets say 20000 instead of 7000 one of the lines under [grass] is 0.000 i made it 99.000 as a test phase...game stable will update further on improvements
Thank you.