I have added a "No speech" version, which eliminates all the speech (sentences), and only leaves the grunts, snarls, etc. Hmm, I think I prefer this over my old version.
@ulysse86: I don't know how to translate it either. But if you want to create it from scratch in French, here is the overview of the mod: 1) In CK>Object>Actor>remoraRace>Male, double-click on SummonEncDremoraLord. 2) Click on Dialogue button. 3) In Dialogue window, click on Combat button. In the list of editor IDs, click on Taunt (or French equivalent). 4) In the right-side list, double click on the topic entry you want to reduce the frequency of. 5) In the Topic window, add the Condition: GetRandomPercent < 10 (so its only a 10% chance it will get spoken) with "Run on"=Subject. 6) Do that for all the other Combat topics you want to reduce, and then go to the Detection button and reduce any of those, too. 7) Save your new ESP and enjoy!
@cab95: I am not familiar with those mods, but since it only affects the summoned Dremora Lord NPC object I doubt it would affect a Dremora race mod unless that mod used that same NPC object for its purposes.
I tried to load your mod in the CK to try to translate it but it reports me an error about 'BGSLocalizedString.cpp' 'Error opening or reading strings file'. The CK crashes so I can't continue, too bad. Hope you don't mind I tried.
@ulysse86: I'm not sure why that would be, but since my mod does alter the dialogue properties I would suspect that the French version has different dialogue entries, so the mod would not work. I don't know if I could make a French version or not. I'll try to take a look at that.
THANK YOU!!! I dual summon these guys all the time and they overuse that "I smell weakness" line so much that I started imagining that they said other things - a lame attempt to convert my growing annoyance into mild amusement.I particularly enjoy "I smell BACON!" :b
I'll give this a try. I'll happily endorse if it works, because you'll have earned it for saving this conjurer's sanity!
11 comments
1) In CK>Object>Actor>
2) Click on Dialogue button.
3) In Dialogue window, click on Combat button. In the list of editor IDs, click on Taunt (or French equivalent).
4) In the right-side list, double click on the topic entry you want to reduce the frequency of.
5) In the Topic window, add the Condition: GetRandomPercent < 10 (so its only a 10% chance it will get spoken) with "Run on"=Subject.
6) Do that for all the other Combat topics you want to reduce, and then go to the Detection button and reduce any of those, too.
7) Save your new ESP and enjoy!
@cab95: I am not familiar with those mods, but since it only affects the summoned Dremora Lord NPC object I doubt it would affect a Dremora race mod unless that mod used that same NPC object for its purposes.
I'll give this a try. I'll happily endorse if it works, because you'll have earned it for saving this conjurer's sanity!