Skyrim

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34 comments

  1. jasonbrody001
    jasonbrody001
    • member
    • 3 kudos
    nice work!
  2. Brennako
    Brennako
    • BANNED
    • 1 kudos
    Nice mod, too bad is NOT compatible with Expanded Towns and Cities.
    In Morthal, Caius has the stand exactly in the way of the quest "Laid to Rest".
    The NPC would NOT find the path towards the cemetery to complete the quest flag because it is blocked by Caius.
    It has actually 2 "invisible walls": one is the stand itself and the second is the tent of Caius, his cart and his horse.
    I tried with "disable" command, to no avail.
    After I disable the mod, the quest "Laid to Rest" continued as was supposed to and the flag quest was completed successfully.
    The second problem in Morthal is the location of Corner Club which stands exactly in the path of the scaffold towards the last house on the right. I repeat: these issues appear with Expanded Towns and Cities mod which relocate a few houses and add a few more.
    Is not a problem per se but the textures are overlapping and a scaffold coming from the Corner Club's wooden wall is eeer... somewhat misplaced.
    I think it can be implemented nicely with Expanded Towns and Cities if these 2 locations would be moved.
    I tried to take some snapshots but I don't know why it did NOT work.
  3. Oxytwist
    Oxytwist
    • supporter
    • 6 kudos
    Sorry have to comment again.
    Checking my mods before playing.
    Can someone explain.
    Tes5edit check for errors (errors ndirty edits)
    [05:39] Checking for Errors in [A8] MLR.esp
    [05:39][REFR:0004A2CC] (places FXMistLow01LongHalfVis [MSTT:0007776E] in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16)) -> Record marked as deleted but contains: Base
    [05:39] Above errors were found in :GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16)
    [05:39] Above errors were found in :GRUP Cell Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16)
    [05:39]Above errors were found in :GRUP Exterior Cell Sub-Block 2, -2
    [05:39] Above errors were found in :GRUP Exterior Cell Block 0, -1
    [05:39][ACHR:000CD6F5] (places LvlAnimalMountainSnowPredator [NPC_:0001E7A3] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][ACHR:000CD6F6] (places LvlAnimalMountainSnowPredator [NPC_:0001E7A3] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][ACHR:000CD6FE] (places LvlAnimalMountainSnowPredator [NPC_:0001E7A3] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][REFR:000CD70A] (places BoneHumanHandR [MSTT:000AF5F7] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][REFR:000CD70B] (places BoneDeerSkullHorned [MSTT:00073CBE] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][REFR:000CD70C] (places BoneHumanArmL [MSTT:000AF5F2] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][REFR:000CD70E] (places BoneHumanHandL [MSTT:000AF5F6] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][REFR:000CD70F] (places BoneHumanSpine [MSTT:000B56DB] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39][REFR:000CD710] (places BoneHumanArmR [MSTT:000AF5F3] in GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)) -> Record marked as deleted but contains: Base
    [05:39] Above errors were found in :GRUP Cell Temporary Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)
    [05:39] Above errors were found in :GRUP Cell Children of POIVolcanicTundra02 [CELL:0000B538] (in Tamriel "Skyrim" [WRLD:0000003C] at 39,4)
    [05:39]Above errors were found in :GRUP Exterior Cell Sub-Block 0, 4
    [05:39] Above errors were found in :GRUP Exterior Cell Block 0, 1
    [05:39] [REFR:0010D929] (places SkyrimCloudDistant02_O [STAT:00027481] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)) -> Record marked as deleted but contains: Base
    [05:39] [REFR:000CD700] (places DecalBloodSprayGroundMedium [TXST:0008B1F6] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)) -> Record marked as deleted but contains: Base
    [05:39] [REFR:000CD72B] (places animalLayingDownIdleMarker [IDLM:000B70F5] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)) -> Record marked as deleted but contains: Base
    [05:39] [REFR:000CD72C] (places PatrolIdleMarker [IDLM:000140BD] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)) -> Record marked as deleted but contains: Base
    [05:39] [REFR:000CD72D] (places PatrolIdleMarker [IDLM:000140BD] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)) -> Record marked as deleted but contains: Base
    [05:39]Above errors were found in :GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)
    [05:39] Above errors were found in :GRUP Cell Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)
    [05:39] Above errors were found in :GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C]
    [05:39]Above errors were found in :GRUP Top "WRLD"
    [05:39] Above errors were found in :[A8] MLR.esp

    Quite an error list.
  4. Oxytwist
    Oxytwist
    • supporter
    • 6 kudos
    Will you update and give the other rinfs special places too?


    Anyway, it goes into my game!
    Thanks!
  5. YamiMarik1994
    YamiMarik1994
    • member
    • 12 kudos
    I used this mod a while back, and I have to say the way the rings were implemented into the game was pretty good. My only complaint is the Ghost Ship area. For one, when I played it, I experience horrendous framrate drop and massive lagging, most likely due to the amount of enemies in such a small space. If you ever update this mod, I would suggest that you take out a lot of the enemies. Also, the Telvanni Magister was way, way, way too powerful. I mean...really? I would understand that the battle needs to be challenging, but that would be excusable if the battle didn't take place in such a small room.

    Overall, a good mod, but...damn, that Ghost Ship XD
  6. rozgriz
    rozgriz
    • member
    • 0 kudos
    I've just downloaded it yesterday,and I got some problem.
    I find the imperial ship and my follower(Serana and i am using UFO) seems having trouble to get on the boat .
    And NPCs on the boat all have a trouble in walking ? (I don't how to describe it in English)
    eg: Telavanni can NOT go down stair to chase me,
    my summoned creatures can NOT go up stair to fight her/him (I DON'T KNOW that is a she or he)
    And yes i killed Telavanni in 30 minutes (using paralysis staff + drain vitality + burning sword) ,that is a terrible battle ;_;
    When i got the ring of warlock, do i have to cast the spell to gain the power effect ? or simply wear it ?
    And I disenchant the "robe of Drake's Pride" but i can't find any kind to enchant with this enchantment.
    thank you for reading , and your great mod.
    I like explore for lengendary treasures
  7. CaptainPatch
    CaptainPatch
    • member
    • 0 kudos
    I've also run into the Telavanni Magister on the Ghost Ship. _Totally_ insane. My PC wields an Enhanced Dwarven Crossbow (Legendary) that inflicts 350+ hp, minimum. I sneak up on the Magister, hit with a Dwarven bolt tipped with Paralysis Poison, and then pour in a fusillade of another 50 bolt fired at pointblank range. (Occasional additional Paralysis Poison whenever the Magister starts to revive.) 50 x 350 =17,500 hp (minimum), and yet the Magister's Health bar is barely scratched. Definitely a MUCH tougher fight than Alduin! Still trying to figure out what the Magister's vulnerability might be. (If there ISN'T a vulnerability, that would simply be pure BS.)
  8. kingwoodjr
    kingwoodjr
    • member
    • 0 kudos
    Figured it out. got the DL i wanted..
    Only thing, i have ring of resurgance and mentor ring, also have the 2 ring mod, i dont seem to be able to wear resurgance and mentor at the same time.. or any of them at the same time =/.. i can wear muiris ring, nightweavers ring with any of them, just not resurgance.. bah.
    Amazing mod tho <3 TES 3 is by far my favorite.
  9. Controlspire
    Controlspire
    • member
    • 6 kudos
    Thank you for this!
  10. JeanZapdos
    JeanZapdos
    • member
    • 0 kudos
    Telvanni Magister is almost immortal o.o more than a thousand hits and can't kill her, because she was healing himself. I give him 500 of damage and she heals 2000 -.- wtf

    Console commands save my day this time

    Btw, nice mod ^^ I was thinking the Ghost Ship was from the game itself xD and my english isn't that good