Skyrim

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PaperBoat

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paperboat22

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39 comments

  1. gakerty
    gakerty
    • supporter
    • 40 kudos
    Just started, but it should be pointed out that it is completely incompatible with Helgen Reborn, as Laatviik and the Thalmor Prison in Helgen Reborn sit completely on top of each other, making access to Laatviik impossible. I've disabled Helgen Reborn for now.
    1. jaassu
      jaassu
      • member
      • 24 kudos
      I hope that incompability could be fixed in this mod.
    2. Saxman
      Saxman
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      • 6 kudos
      +1 on fixing incompatibility
    3. Restutitor Orbis
      Restutitor Orbis
      • member
      • 76 kudos
      Another +1 on same suggestion
    4. GDKinti
      GDKinti
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      • 1 kudos
      There is a work-around to the mod conflict. I run up the hill on left side of the Thalmor Prison/Front Nordic Ruin. Once at the top you gain access to the front doors of temple/dungeon. A patch would be nice, but this works for now.
    5. LpoolGaz
      LpoolGaz
      • member
      • 1 kudos
      I did that too !

      If I could not ---
      I would have tried TCL or Disable
  2. Nornagest666
    Nornagest666
    • member
    • 0 kudos
    My man! you rule! this dungeon is simply awesome. Fun, fits in the lore, inventive while keeping the original spirit of the game! Endorsed!
  3. bearhiderug
    bearhiderug
    • member
    • 6 kudos
    Chillrend is effected by this mod. Nothing major though.
    Also the mod " the cyrodiil frontier" both effect the same world space. I was able to do both with no problem.
    As far as incompatibilities. I found none that broke my game.
  4. raven0ak
    raven0ak
    • member
    • 0 kudos
    wonder if this mod is abandoned, heard also there is quite few bugs and incompatibilities ...´which is kinda sad to hear. just wishing author either releases mod to other modders hands or updates this mod....
  5. LastFandango
    LastFandango
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    • 0 kudos
    Is anything being done to fix compatibility issues with Helgen Reborn(35841)?
  6. Xannon98
    Xannon98
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    • 64 kudos
    It's the first time I end a custom dungeon thinking: "I'm so not gonna uninstall this!" Very vanilla like enemies and puzzles. Great lightning inside and good performance dungeon. Thanks for sharing! Endorsed!
  7. Haefftfreak
    Haefftfreak
    • member
    • 0 kudos
    Needs Test5Edit cleaning.
  8. georgejbps
    georgejbps
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    • 65 kudos
    Very nice it does look like it "belonged" in the game. Lots of side areas to go to. Not too "overpowered" plenty of "loot" , very interesting. Great job, keep it up!
  9. Hathur
    Hathur
    • member
    • 3 kudos
    Just finished this dungeon, was a LOT of fun Really well designed, felt like a part of the original game. Had a couple puzzles, nothing hard but something to break up the action a bit, was great. The loot was nice (nothing overpowered, just good standard loot), good final battle too. Really enjoyed this dungeon (took me a bit over an hour using a cautious sneaky approach on master difficulty at level 45, gave me a good challenge).

    Great job.
  10. thatguywglasses91
    thatguywglasses91
    • member
    • 0 kudos
    I'm really liking the dungeon so far, but I'm having an issue. Maybe I've missed something, but there is a key (door will only open with a key, it says so) and I can't seem to find it. Does it spawn somewhere and I'm screwed because Dawnbreaker makes things explode, or are all the coffins supposed to open up in the round room and it's in there? Or is there a room I'm missing (found basement, and what looks like a bedroom barracks style).