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Scrabbulor

Uploaded by

Scrabbulor

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About this mod

Immersive Patrols adds a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and Skaal, Reaver and Riekling patrols to Solstheim. These patrols often cross paths with each other or the player creating new encounters or unexpected aid. It also includes small Civil War battles and some non-Khajiit Caravans.

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Translations
  • Turkish
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  • Polish
  • Italian
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Changelogs
Immersive Patrols adds a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few Skaal, Reaver and Riekling patrols to Solstheim. These patrols often cross paths with each other or the player creating new encounters or unexpected aid. It also includes small Civil War battles and some basic non-Khajiit Caravans who travel freely between the major cities (excluding Winterhold).

Dawnguard patrols within this mod will only exist after reconstruction of Fort Dawnguard has begun.

Completing the Civil War quest will disable all patrol and battle NPCs (including Thalmor) of the losing faction. Destroying the remaining enemy camps after the Civil War quest is completed will completely disable all Civil War NPCs, effectively ending the Civil War within this mod.


=====What you need to Know=====

Civil War NPCs in this mod will attack you on sight depending on your allegiance.
Does not use scripts. Feel free to install and uninstall worry free.
TES5edit cleaned every iteration, no matter how small the change.
All NPCs respawn besides Caravan NPCs who can only be killed by the player.
Can be placed anywhere in your load order (except below water mods) but please use LOOT to sort your mods.
There are no vampires, werewolves or bandits in this mod.
All enemies scale but only through stats/player level.
You can now use this mod with Open Cities.


=====Incompatible Mods=====

Nothing so far.

There were rumors that using OBIS and IP together would (eventually) cause a crimefaction to permanently attack you but after looking at both mods I can't see how that's possible.


=====Creation Kit=======

For those looking at the mod in the Creation Kit. The strange names and I'd imagine confusing separation of the patrol and battle npcs of the 
same faction were intentional. Searching for Imperials/Sons and sorting by ID is the fastest way to see all mod npcs of a specific faction.


=====Aliases=====

Bethesda.net alias.

Steam alias.

=====Other Mods=====

Gameplay Performance ENB
Companions and Followers
Improved Hearthfire Lighting
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