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Racially Motivated Overhaul 2.2
-changes the size and/or speed of most NPC races
-changes some resistances/weaknesses NPC races
-physical damage resist added to all large NPC races
VANILLA BASE REGEN VALUES (per second)
health 0.70%
magicka 3.00%
stamina 5.00%
-------------
vanilla 8.70% TOTAL
RMO 9.00% TOTAL*
RMO Adjustment Template
-50% total resistance (weakness is subtracted from resistance)
-powers (once daily each, melee/magic/escape)*
-special abilities
-carry weight and movement speed change*
-35 total skill bonus points (same as vanilla), more focused*
*in some cases, a racial build will differ slightly
Argonian
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health 2.00%
magicka 2.00%
stamina 5.00%
30% poison resist
30% disease resist
10% frost weakness
HISTSKIN: 15x health regen (30)
HISTMIND: 15X magicka regen (30)
INTIMIDATION: 10 second fear + 10 second invisibility
WATERBREATHING
-15 carry weight
+movement speed
one-handed 20
light armor 10
sneak 5
Breton
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health 1.00%
magicka 4.50%
stamina 3.50%
50% magic resist
DRAGONWILL: 25% damage resist + 10x health regen (30)
DRAGONSKIN: 100% magic resist + 10x magicka regen (30)
DRAGONHALT: 5 second paralyze + 20 second invisibility
+50 magicka
-25 carry weight
+movement speed
conjuration 20
destruction 10
restoration 5
Dark Elf
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health 2.50%
magicka 1.50%
stamina 5.00%
40% fire resist
10% damage resist
ANCESTOR'S WRATH: 15dps fire cloak + 15x health regen (30)
ANCESTOR'S GIFT: 50% damage resist + 10x magicka regen (30)
ANCESTOR'S INTERVENTION: firestorm + 10 second paralyze
+50 health
+25 carry weight
-movement speed
block 20
heavy armor 10
one-handed 5
High Elf
-------------
health 1.00%
magicka 5.50%
stamina 4.00%
15% fire resist
15% frost resist
15% shock resist
5% magic resist
HIGHBORN: 20x magicka regen + 10% damage resist (30)
BLAST WAVE: firestorm + 15 second fear
+1.5% regen stat budget
+100 magicka
+15 carry weight
destruction 20
alteration 10
restoration 5
Imperial
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health 1.20%
magicka 3.00%
stamina 4.80%
10% resist all except magic and damage
EMPEROR'S FORTITUDE: 50% damage resist + 10x regen health (30)
EMPEROR'S BARRIER: 50% magic resist + 10x magicka regen (30)
VOICE OF THE EMPEROR: calm + 2x magicka regen + 2x health regen (20)
+20 speech
+15 carry weight
speech 20
destrucion 15
one-handed 15
archery 5
Khajiit
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health 1.20%
magicka 1.00%
stamina 6.80%
25% frost resist
15% magic resist
10% damage resist
QUICK RECOVERY: 10x health/magicka regen
KHAJIIT STEALTH: invisibility (no timer, toggle)
CLAW ATTACK: same as vanilla, 16 damage per attack
NIGHTEYE: (no timer, no blur, toggle)
+5 skill bonus
-15 carry weight
+movement speed
sneak 20
one-handed 15
pickpocket 5
Nord
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health 2.00%
magicka 1.00%
stamina 6.00%
50% frost resist
10% damage resist
10% fire weakness
FROST AURA: 10dps frost cloak + 15% damage resist + 5x health regen (30)
SON OF SKYRIM: 50% resist magic + 5x magicka regen (30)
BATTLE CRY: 30 second fear
+5 skill bonus budget
+15 carry weight
-movement speed
one-handed 25
block 5
smithing 5
archery 5
Orc
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health 2.30%
magicka 1.20%
stamina 5.50%
20% damage resist
20% magic resist
10% poison resist
BERSERKER RAGE: 50% damage resist + 4x damage increase + 2x health regen (30)
INSANITY: 50% magic resist + 5X magicka regen (30)
WAR STOMP: aoe fusrodah
+50 carry weight
+movement speed
heavy armor 15
two-handed 15
smithing 5
Redguard
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health 1.20%
magicka 2.00%
stamina 5.80%
60% poison resist
10% shock weakness
ADRENALINE RUSH: 10x health regen, 10x stam regen (45)
EVOCATION: 10x magicka regen + 5x stam regen (30)
LIVE ANOTHER DAY: 10 second paralyze + 15 second 25x stam regen
+100 stam
one-handed 10
archery 10
block 10
smithing 5
Wood Elf
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health 1.30%
magicka 2.00%
stamina 5.70%
40% poison resist
40% disease resist
30% fire weakness
LOCUST SWARM: 30dps insect swarm + 3x health regen (20)
NATURE'S CALLING: 50% damage resist + 10x magicka regen (30)
COMMAND WILDLIFE: (old command animal, lesser power so usable whenever)
+10 skill bonus
+movement speed
archery 35
sneak 10