I strongly advise you to download my last mod "Major races overhaul" at http://www.nexusmods.com/skyrim/mods/60212/? Wich is more complete, more lore oriented and feature a well balanced leveled bonus system compared to this mod... Take a look to it and don't hesitate to comment!
Man i love your mod. But your mod seems causing invincible enemy. It causing enemy take no damage from player for first 1-3 hit. I hopefully you fix this problem and update it. I really hope it
Great for my lvl 122 character (activated using showracemenu) but these are seriously overpowered for low level characters, might need the bonuses scaled with character level (with a optional plugin/esp for min/max values since not all of us have scaled enemies).
Also, please no attack speed increases above 5%. It gets crazy when you can swing a 2 hander mind numbingly fast.
If you use this mod with Racial Perks Instead of Skills (http://skyrim.nexusmods.com/mods/15809) and start a new game, you get the abilities from this mod and the perks from RPIS, and all skills will be lvl 15. Although BOSS says they are incompatible, they make a nice combination together. Just load RASR before RPIS and start a new game, refer to the respective readmes to see which race is best for your playstyle.
Don't know how it works with existing savegames ... maybe that's why they are incompatible?
Just a heads up: Due to nords having extra health, it will appear as if they are taking no damage for a few seconds(health bar not depleting). Don't get scared and start uninstalling your mods like me.
The Khajiit carry weight and extra coin bonuses are not applying for me for some reason. Anyone else having this issue, or is this just a peculiar bug in my system.
New version released... Really sorry for the late but I've had some troubles with my connection.
I've fixed the majority of the bugs (Dunmer attacking too quickly) or replaced the abilities concerned (slow time zoom by stamina regen).
You can take cognizance of the other changes through the read me or the description page.
Could you make me know about your reception concerning the stamina/health/magicka regen bonus? I would know if I'm not the only one to consider them enough balanced...
30 comments
Wich is more complete, more lore oriented and feature a well balanced leveled bonus system compared to this mod...
Take a look to it and don't hesitate to comment!
Also, please no attack speed increases above 5%. It gets crazy when you can swing a 2 hander mind numbingly fast.
Although BOSS says they are incompatible, they make a nice combination together.
Just load RASR before RPIS and start a new game, refer to the respective readmes to see which race is best for your playstyle.
Don't know how it works with existing savegames ... maybe that's why they are incompatible?
OK... after some time managed to download.
Thx for this mod.
Due to nords having extra health, it will appear as if they are taking no damage for a few seconds(health bar not depleting).
Don't get scared and start uninstalling your mods like me.
I've fixed the majority of the bugs (Dunmer attacking too quickly) or replaced the abilities concerned (slow time zoom by stamina regen).
You can take cognizance of the other changes through the read me or the description page.
Could you make me know about your reception concerning the stamina/health/magicka regen bonus? I would know if I'm not the only one to consider them enough balanced...