hey guys. i have a problem with asis. when i try to start the asis.jar and click patch it tells me, it couldnt find the asis-dependency.esp in the load order. what did i wrong?
I found a very annoying feature with this mod, when I brawl, the opponent can use potions but if I do, it's considered as a crime and I get a bounty...
That is not good, I do not know if there is a way to not make that happen, but I rather don't uninstall it because I like everything else except that little thing.
I actually have not had any problems with PISE, dated as it may be, and rather enjoy the tweaks it makes. I used a combination of ASIS and WTF for a while, but they actually caused me to crash (yes I literally narrowed it down to either of those mods being loaded). I still use PISE in my load order and am quite satisfied with the results, sometimes obsolete just doesn't mean that it can't still be great. I do miss the better AI of ASIS sometimes and especially miss the extra spawns, but it's not that big a deal to me honestly.
Just an FYI to anybody wondering. The Increased Spawns portion of this mod does not work with SkyMoMod v12. I had it installed and no extra monsters spawned. Removing this plugin fixed issue.
I don't care about ASIS, those patchers are the pain in the ass (repatch every load order change or any mod installation/update!) and the compatibility is even worse than with normal plugins, at least for my current savegame... Going back to PISE!
1762 comments
That is not good, I do not know if there is a way to not make that happen, but I rather don't uninstall it because I like everything else except that little thing.
Use ASIS: http://skyrim.nexusmods.com/mods/18436
And for encounter zones...
Use WTF: http://skyrim.nexusmods.com/mods/28761
This mod is obsolete.
Also -PISE-NPC Tweaks and Potions.esp no longer functions?
I don't want to use ASIS due to the whole skyproc patcher process and conflicts with other mods... pise is very simple and modular.