I think I know what's going on with the Hearthfire nodes, since I've had the same problems others have had with nodes despawning way before they hit their limit of ~4000 ore. It happens when you *attack* the node with a pick. You'll get the number of ore that you would with your Smithing skill on a normal node. Automining seems to work just fine with this mod and Hearthfire, which is why some aren't noticing the issue.
Yeah I was going to say I've had no problems with hearthfire either... Just use BOSS not an issue. Ah well I've not waited for the respawn on those mining nodes... I'll have a look at that later...Anyway love the mod!
there any way i can get access to the source files please? I wanted to try and get it to work with hearthfire and edit some stuff. I can keep it for personal use only if you prefer.
Really? I use it with no problems with Hearthfire, even get the extra stone/clay from those deposits like I do from ore veins... Now if only this worked passed skill 100 for the uncapper (but taking a quick look at the script says that would be a total pain.. )
@MrMaes.... says right at the top of his "write up" that it's not Hearthfire compatible...Please NiMayne... keep up with the compatibility.... awesome mod and I'd love to use it.
This mod is not Hearthfire compatible. The clay/stone nodes get bugged beyond use if mined, they deplete like normal nodes, but do not recover anymore ( I have waited 93 days and the nodes I depleted remain un-mineable.
80 comments
...Okey dokey. I guess that means it's also not compatible with any house mods...Or children overhauls? L_L
So I made this: http://skyrim.nexusmods.com/mods/35743
I find mining to be tedious, so it's a bit more overpowered than Mining Extended.
Can someone plz. make a temp. mod or something that make them work :S
Thanks
The clay/stone nodes get bugged beyond use if mined, they deplete like normal nodes, but do not recover anymore ( I have waited 93 days and the nodes I depleted remain un-mineable.