Great castle but can't use it, like all castles there is no room for the 6 kids. Shame, it would even have been better than Sjel Blad in which you get lost .
Nice place , i think is awesome when first enter inside castle but im wondering could you make follower in pool room free to move and private quarter too(not just stand like stone)
The Storage Room is kinda useless at all. You have such a big room and you can only place books inside of that? Hmmm. Not that nice. Would be great if you could change that.
Hello, I would love to use this mod, but Loots reports the following:
". This file contains 22 deleted NavMesh record(s) that TESSEdit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. . Contains 13 ITM records and 2 deleted references. Clean with TESSEdit."
I think from experience that this type of error could CTD the game in other area of the Skyrim region or houses, etc... Further more I have read some comments stating that follower could not follow in various area of the castle, well that is because of the missing NavMesh.
it has been quite sometime since the author has returned to this mod... I've used it since its beginning and have seen its many version updates, along with correspondence with Nacona. It may not seem immediately apparent of the terrain alterations but they are there, the mod was initially created with the navmeshes removed rather than taking them subsurface. They pose no issue for the mod nor for any other area of Skyrim. The navmesh issue within the castle is only concerning the additional rooms. The Private Quarters, Library, Pool.. etc... the author never intended to allow followers into these areas because of concerns with the clutter being disturbed. You will often see the mess they can create in the Main Hall. All easily countered with newer content of proper room creation that wasn't bountiful at the time this mod was created. Feel free to make the corrections and navmesh for the followers if you so choose. Should you develop such, as I understand it, you may upload the changes for others to use so long as the upload does not contain parts of, or the whole of the mod without the authors authorization. It has a lot of potential for various player types to decorate and adorn as desired. It has become more the museum/Dragonborn Library for my character. Have fun with it..... it was the what led me into learning the CK for myself for my own decorative purposes. As for cleaning.... the itm's can be removed without issue using the TESVeditor.
323 comments
I would love to use this mod, but Loots reports the following:
". This file contains 22 deleted NavMesh record(s) that TESSEdit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author.
. Contains 13 ITM records and 2 deleted references. Clean with TESSEdit."
I think from experience that this type of error could CTD the game in other area of the Skyrim region or houses, etc...
Further more I have read some comments stating that follower could not follow in various area of the castle, well that is because of the missing NavMesh.
All easily countered with newer content of proper room creation that wasn't bountiful at the time this mod was created. Feel free to make the corrections and navmesh for the followers if you so choose. Should you develop such, as I understand it, you may upload the changes for others to use so long as the upload does not contain parts of, or the whole of the mod without the authors authorization.
It has a lot of potential for various player types to decorate and adorn as desired. It has become more the museum/Dragonborn Library for my character.
Have fun with it..... it was the what led me into learning the CK for myself for my own decorative purposes.
As for cleaning.... the itm's can be removed without issue using the TESVeditor.
PLZ!