Should this post make me make it NMM compatible? I'm using bsa files, so the installation is so freaking easy. Drop the bsa and the esp into the data folder and check the esp in the launcher. To uninstall just delete them. What's so hard about it?
I didn´t test it. Well this mod doesn´t change the guards so I guess it won´t conflict with the guards. Only these 2 flieldunits are changed for now. But I think they´re not implemented in the Civilwarmissions. I haven´t found all civilwarunits in the NPC editor yet. As I mentioned in the description, I´ll keep improving this.
ahh~ another great mod, this will cooperate well with WAR in skyrim mod, where 5 imperial/stormcloak soldier swing hundread of time weapon to kill 1 fuckin bandit.. will endorse through time
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I'm using bsa files, so the installation is so freaking easy.
Drop the bsa and the esp into the data folder and check the esp in the launcher.
To uninstall just delete them.
What's so hard about it?
As I mentioned in the description, I´ll keep improving this.
http://skyrim.nexusmods.com/downloads/file.php?id=6575
Also, thanks for your effort on both this and the Imperial version.