188 comments

  1. Mildcat69
    Mildcat69
    • member
    • 0 kudos
    Ca I have permission to port this mod to SSE for Xbox One?
    1. theatst99
      theatst99
      • member
      • 0 kudos
      I don't know if you're still alive since it's been a few years since you asked this question, but the dev of this mod replies a few posts ago that anyone had their permission to port it to SSE. So if you can do it... please do ?
  2. Dragonborn217
    Dragonborn217
    • member
    • 1 kudos
    I like your mod. I wish you could get it to work with Skyrim Special Edition. Please if could, it would be awesome. Keep up the great work.
    1. ayecue
      ayecue
      • member
      • 9 kudos
      Most likely I won't make any updates also due to the reason I won't buy Skyrim SE. But out of curiosity which part isn't working in Skyrim SE? Doesn't it get loaded at all?
    2. Dragonborn217
      Dragonborn217
      • member
      • 1 kudos
      Oh by the way. It does work in Skyrim Legendary Edition. It works great. Plus I'm using Vortex as well. Now back to playing a great mod.
    3. Aurihazuma
      Aurihazuma
      • premium
      • 7 kudos
      In remark too your querey ayecue,

      I rough-ported this to SE in loose files model ( because a BSA repack didn't work ) and find that the constant shadowcloak spell keeps popping on and off. It usually happens right after applying, and then for some time after standing up from a sneak position.. it also can flicker after shooting, but seems to work when picking up objects. It's early in the game so I have yet to try any of the other delightful spells, but nighteye is next on the list. I suspect the code needs recompiling as well as timing and sensitivity adjustments.. This has also caused massive papyrus log flooding and the occasional crash. I understand your intention to not purchase SE, but do please allow someone to port it for you * Bows Politely *. This mod has been an integral part of my game for a long time and I would definitely like to have this issue fixed. I never have been a programmer, or would have updated the code myself..

      What do I do please?? I've used this mod for years.. and verily enjoyed it.
    4. Skywise223
      Skywise223
      • member
      • 0 kudos
      I would like this one to work in SE as well. As for why it isn't working, I would guess they havent converted the ESP and BSA files.
    5. Skywise223
      Skywise223
      • member
      • 0 kudos
      Hello all, I am no modder but I have learned to convert mods. I have managed to convert this one and it seems to be working, however I have no idea what to do after I have the troll marian following me. What do I need to do to turn them human again like the note says?
    6. Aurihazuma
      Aurihazuma
      • premium
      • 7 kudos
      I am constantly getting the following in my logs fromt he constant shadowcloak enchantment.. It actually can crash the game at times

      stack:
      [ (FF001BC2)].ObjectReference.Disable() - "<native>" Line ?
      [Active effect 32 on (00000014)].aie_ShadowcloakFX.ClearHandles() - "aie_shadowcloakfx.psc" Line 126
      [Active effect 32 on (00000014)].aie_ShadowcloakFX.OnUpdate() - "aie_shadowcloakfx.psc" Line 232
      [06/04/2020 - 06:04:03AM] Error: (FF00195F): cannot disable an explosion.
      stack:
      [ (FF00195F)].ObjectReference.Disable() - "<native>" Line ?
      [Active effect 32 on (00000014)].aie_ShadowcloakFX.ClearHandles() - "aie_shadowcloakfx.psc" Line 126
      [Active effect 32 on (00000014)].aie_ShadowcloakFX.OnAnimationEvent() - "aie_shadowcloakfx.psc" Line 241
      [06/04/2020 - 06:04:03AM] Error: (FF00195F): cannot disable an explosion.

      the cloak pops on and off and on and off depending on region, and can get hung to where it refuses to work at all till one enters a smaller cell. Riften, Markarth, Solitude are three places where it is the worst. And also.. If you would be as so kind to please consider releasing the source if you have chosen to no longer develop this mod... It has long been an essential part of my game..

      TIA and Namaste...

      Au.
    7. ayecue
      ayecue
      • member
      • 9 kudos
      Hey I didn't login for a few years so I didn't see your posts asking for the source code.

      I've created a gist on my Github where I uploaded the zip containing all the source code. Hope it helps https://gist.github.com/ayecue/97e4890767c92390de3773d36581970e

      EDIT: Also just for any future questions because I've read it a few times. Everyone is allowed to port this mod or develop further on it. :)
  3. CrutchCricket
    CrutchCricket
    • member
    • 0 kudos
    So I have some version of this mod installed (just ported the files over from an old installation of Skyrim circa 2012. Honestly can't tell which one, since I don't think I'm actively using any assets from it, but I didn't want to break my old saves.

    I was hanging around Riften one night when I saw an invisible smoking NPC sneaking around. Engaging him revealed his name was Ulf Urweg. He wouldn't fight, just kept trying to sneak/run away. He was also annoyingly essential. So turning that off finally killed him, but he was still invisible. Looting him yielded a Nightingale, Dark Brotherhood and Daedra armor of invisibility that as far as I can tell did nothing.

    I know the NPC is associated with this mod because SkyUI console says so. But there's nothing in old readmes or the current description about it. Was this part of the scrapped quest? Anyone know about or experienced this? Should I let the little rascal go? Or rip his heart out?

    Edit: read the back pages of the comments, so this was part of the quest that never got finished. Oh well. He doesn't have anything I need (using TriRings already) and there really shouldn't be that many invisible people running around so, goodbye Mr. Urweg.
  4. demarnem
    demarnem
    • member
    • 9 kudos
    Hi there,
    I just downloaded this mod.
    I disenchanted the armour with the detect life while sneaking enchantment.
    I added the enchantment to a flawless diamond ring with a black soul gem with a grand soul.
    Nothing happens when I start sneaking.
    I am I doing something wrong or is this a bug?
    Thank you!
  5. ayecue
    ayecue
    • member
    • 9 kudos
    Announcement for the new update coming:
    4 New Enchantments
    - Gray Cowl (just like in Oblivion http://www.uesp.net/wiki/Oblivion:Gray_Cowl_of_Nocturnal)
    - Waterwalking
    - Waterbreathing
    - Levitation

    1 new Follower
    - Marian will become your new follower
    - Unique Abilities (he can use several enchantment effects *Not done yet)
    - Unique Voice (*Not done yet)
    - Other unique stuff

    The update will released in 4 - 8 weeks (Maybe earlier). More informations soon.
    1. ZshlomiA4
      ZshlomiA4
      • supporter
      • 0 kudos
      after 8 weeks, is there any kind of progress?
    2. ayecue
      ayecue
      • member
      • 9 kudos
      These things still need to be done:
      - Unique Abilities (he can use several enchantment effects *Not done yet)
      - Unique Voice (*Not done yet)

      Maybe next year, maybe this year.
    3. ZshlomiA4
      ZshlomiA4
      • supporter
      • 0 kudos
      then release what you have without the follower, and then make a small update about the follower...
      i really want to see this mod alive again... (and some of those enchantments... )
    4. ayecue
      ayecue
      • member
      • 9 kudos
      There you go. But the troll is right now just able to give you his items and to follow you.

      Just as hint. To get the option "I want to see your inventory." you first have to make him follow you. Just like with normal followers.
    5. ZshlomiA4
      ZshlomiA4
      • supporter
      • 0 kudos
      thank you very very much
    6. MortiusVicimus8
      MortiusVicimus8
      • premium
      • 0 kudos
      There's a problem with the invisibility when sneaking.
      I enchanted some rings and gave them to my followers, but the problem is they keep turning invisible randomly and not when they sneak with me.
      I particularly wanted this mod because I am a vampire and I have the Nightengale shadow walk ability where I can turn invisible when I sneak.
      So I wanted my followers to do the same.
      Yet they just vanish randomly and for long periods of time.
    7. ploper
      ploper
      • member
      • 3 kudos
      Omg just realize this can be a really good idea to include your mod on my page, i already did a mod that make leveled lists to include essentially chances increased to loot only magic items, depending on their complexity of number of enchantments there is a way to show them with a variety of effects on weapons.
      From others mods i recommand like enchanted arsenal that reune presets and your new experimental mod order if necessary.
      But this one mod can serve me to enchant all others vanilla items cause the rules will not do all the constant same enchantments visuals effects.
      SurroundingWeaponsAndRings probably in version 3(waiting more rules or more mods)
  6. Sepent
    Sepent
    • member
    • 2 kudos
    There is no script for Detect Everyone and Detect Everyone sneaking, also Detect Life Sneaking don't work.
  7. gchancd95
    gchancd95
    • member
    • 0 kudos
    I love the mod, I've been using it for a few weeks now. Unfortunately for the love of God, I cannot get the Detect Everything enchantment to work for me. I've tried basically everything from

    a. Enchanting one piece of my armor with it at a time AND having all of my armor enchanted with it
    b. Using Detect Life (which works) and Detect Life Sneaking (Also works)
    c. Uninstalling the mod completely and entirely followed by re installation.

    I would really like help with it :/
  8. KaneHarkonnen
    KaneHarkonnen
    • member
    • 0 kudos
    Is it possible for a constant detect dead/life combo while sneaking, extended radius? That would be cool!
    1. ayecue
      ayecue
      • member
      • 9 kudos
      There's an enchanments called " Detect all sneaking". That should work for you.
  9. Avastgard
    Avastgard
    • supporter
    • 30 kudos
    The Enchantment that makes whoever attacks me catch on fire is also making ME be set on fire. That doesn't seem right...
    1. ayecue
      ayecue
      • member
      • 9 kudos
      It's exactly what should happen.
  10. rayban87
    rayban87
    • member
    • 2 kudos
    The enchantment of convincing is listed twice after disenchanting the items into your enchantment list.
    The first one's description is regarding the one where there's a chance of levitating something in the air.
    The second one is the proper one.
    Minor bug really but I thought I'd let you know anyway.
    1. ayecue
      ayecue
      • member
      • 9 kudos
      This is fixed in 1.6a.