Skyrim

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Pan Dragondagger --- aka - Rex1029

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Rex1029

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14 comments

  1. MaxxFennig
    MaxxFennig
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    ok, sincerely thanx for this one . i'm not a true pack rat but i hate useless items ingame ! it was a gripe i had with fonv till they brought out the addons that suddenly turned all that trash to treasure .
    so , once again , thanx loadz and i'll come by when the hours up to endorse .
    1. Rex1029
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      Thx for the support
  2. Rex1029
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    @Denis321ka

    Ok.... it is obvious that you have done little archery research as well.

    Recomendation : Research Composite Bows. You will find that it is created by multiple materials, GLUED together. This can be multiple materials, like wood AND metal, or multiple pieces of wood, or even multiple types of wood. It doesn't even require that they be large pieces of wood. It doesn't have a mandate of how long the pieces of wood are. It doesn't mandate. Smaller strips of wood can be used to develop the handle part for a better grip.

    I also find the comment of immersivity breaking comment a bit odd. I have already shown how it matches immersive aspects of Firewood, allowing it to be burnt. You say that I break immersivity for this conversion. Then, the solution is simple :

    Realisticly, explain to me how the bowl into firewood conversion is not possible. (*shrugs*)

    Remember, not all wood is suitable for making bows. If it has a knot in it, that weakens the shaft, and WILL cause the bow to crack/break when drawn. That piece of wood is not suitable for making a bow. In this case, you use a different piece of wood. At which time, what do you do with the wood that is not suitable for a bow? ... you.... Use it for something else... like firewood.

    Fact : I have shown where it is workable. I have shown valid immersive aspects for the game, multiple times.

    Fact : I see your comments as the ones that break immersion of reality to the game. I have given the reasons. You have not disputed or countered ANY of them in the context I have made. You have not shown how they are invalid for firewood.

    For realism's sake, if you want that degree of realism, then you need to add a mechanic that will deal with "Unsuitable wood" ... and put it on every piece of wood in the game that gets cut. This is for wood that is weak, rotting, knotted, or otherwise unstable enough to be used for any load bearing aspects to such. Have each piece of "firewood" credited with such a value, and THEN base any crafting attempt on that as well. As you can see, this would indeed be something that would be more annoying to the crafter. If you want realism, then where is that mechanic sir? That is reality. But then again, my conversion of that bowl to firewood... fits that possibility as well.

    For the record : I know your point that you are trying to make. I disagree with your point. I have shown where your point is invalid, multiple times. You have not made any rational argument as to how the bowl can not be firewood. Until such, I see little use to continue this discussion.

    I am more than happy to discuss things if information is flowing. If someone is ignorant of facts, then I have no problem giving them the facts, or telling them where to go to enlighten them. If a person simply wants to say "No" for no reason, Then I will close the discussion, because nothing constructive will come of such.

    Your options now : Show how that bowl can't be used as firewood, or drop it. Choice is yours. (*smiles*)






  3. luthienanarion
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    Pretend you broke the bowl and whittled it into something usable.

    Using firewood (in the large chunks you create using a woodcutter's axe in this game) to improve bows is just as silly as throwing a bowl into a fireplace.

    This entire argument is silly.
  4. Denis321ka
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    Okay, I see that I become annoying.

    My point was: long, hunting and imperial bows can be improved as any weapon in game; the only ingredient needed for that is firewood - thats all. I'm truing to show you the hole in your mod, the place where immersivity of it is breaking. You can ignore this one if you want, because even I dont see a solution of it - your mod is not about smithing and you cant make changes in crafting system.

    But, I think, nobody cares about the wooden bows as much as I do (I dont like a high leveled bows - they are ugly), so this shouldn't be a problem for everyone.
  5. Denis321ka
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    Okay, I see that I become annoying.

    My point was: long, hunting and imperial bows can be improved as any weapon in game; the only ingredient needed for that is firewood - thats all. I'm truing to show you the hole in your mod, the place where immersivity of it is breaking. You can ignore this one if you want, because even I dont see a solution of it - your mod is not about smithing and you cant make changes in crafting system.

    But, I think, nobody cares about the wooden bows as much as I do (I dont like a high leveled bows - they are ugly), so this shouldn't be a problem for everyone.
  6. Rex1029
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    @Denis321ka

    I didn't make any changes to any bows in the game. Bows can be sold easily enough to any weapon vendor, and only clutter the junk drawer when the person wants to hold on to them. Their worth is high enough that I didn't need to do anything to them. Expensive, no... but they can easily be sold as one pleases.

    I wanted to get rid of the clutter. Wooden Bowls, Wooden Plates, and Wooden Ladles, and wooden buckets can't be sold to vendors cause they are too inexpensive already, only having a value of 1. As such, most vendors won't even attempt to buy them from you used. You can easily amass a large number of them in your travels, and you can't even enchant them to increase their value for sale. With noone willing to buy them, their main use is to burn. If a wooden item is burnt in a fireplace, regardless of it's shape, it is firewood. (*shrugs*) It does not say "Fire Stick" It doesn't say "Long Stick". It doesn't say "Straight wood" ... It says "Fire Wood."

    I fail to see where you get the idea that all firewood MUST be uniform, straight shafts of wood, or it can't be termed as "Fire Wood". There is no such distinction of such in that context. If you insist that all firewood must be straight shafts, then any bends in the wood would immediately invalidate it for burning. If you have any forks in the wood from branches extending from the main trunk, that would invalidate them as well. I think we both know that is not the case.

    The only qualification for being "Firewood" is that it be burnt (or be ready to be burnt) in a fire. (*shrugs*) It can be a stick, a bowl, a sheet, a wooden ball, or some strange and funky shape that looks like something from a nightmare. Doesn't matter the shape it has, only it's form of demise... burning in a fire.

    I do agree, if you want to make a bow, you don't normally start with a bowl ... you would indeed start with a shaft, in some manner... but, that was never anything I disputed before, or made comment on. I never made any commentary about a bowl being used to make a bow.

    Little fact : Every wooden stick CAN be turned into proper Firewood, including wooden bows. NOT every piece of firewood can be turned into a proper Bow. If a particular piece of firewood can't be used for such, due to size, shape, knots in the wood, etc... then you use a different piece of wood instead. (*shrugs*)


  7. Denis321ka
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    I'm talking about the improvement of wooden bows - you cant replace a handle with a wooden bowl, for example. You need a proper stick for that. Just trying to help
  8. Rex1029
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    Ok, latest update is now live... what it adds :

    New Item Added :

    Ingredient : Pottery Dust
    Weight : 0.1Value : 10
    Effects : Same as Void Salts

    Why? ... Simple. Gets rid of the jugs with no value. The jugs WITH value are not effected. It will not be sold by anyone, so if you want it, make it. Also, Graphic worked with the concept of the ingredient already.

    Justification of the effects? : ... You are mixing in chemicals that were used for pottery glaze, plus ground pottery fragments. Suck on that kind of thing for a bit, and the chemicals will eventually effect you in strange ways.

    --

    Also added :

    * Paper Rolls from : (Tanning Rack)
    - 2 baskets I missed before

    * Iron Ingot from : (Smelter)
    - Tongs
    - Metal Plates
    - Pitchforks

    * Mass Iron Ingots from : (Smelter)
    - 20 Lanterns
    - 20 Flagons

    * Malachite Ingot from : (Smelter)
    - Empty Skooma Bottles

    * Pottery Dust From : (Cooking Pot)
    - Cheap Pottery jugs

    * Powdered Mammoth Tusk From : (Cooking Pot)
    - Mammoth Tusk
  9. Rex1029
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    @Denis321ka

    It's really hard to turn a wooden bowl into firewood. Complex process.
    1) Insert into fire.
    2) Leave it in the fire.
    .... Firewood complete. (*shrugs*)....

    Firewood, according to the game, is 5 pounds of wood. Of the crafting stations, there isn't really a proper place to specify that conversion, so.. Smelter had to do. (*shrugs*)

    Next thing you will be trying to tell me is that the trees are perfectly smooth, and each piece of wood has the exact same bark pattern, just because there is only one graphic icon for firewood in the game. We both know reality doesn't agree with that one.

    ---

    I do agree though, Powdered Mammoth Tusk is a simple enough one. I will look into that for the next one.
  10. Denis321ka
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    Smelt iron things - good

    Smelt glass things - good

    Create firewood from wooden bowl !? 0_o You cant "smelt" wood! I agree about broom and maybe even ladle, but small wooden things can not be converted into a big branch.

    Also, Mammoth Tusk is a good idea