I am currently working on an optimized version of this mod (just by editing the merged esp) that removes unnescessary trees, moss etc with the addition of some nice enhancements. While hopefully being more performance-friendly.
I have also made a JK's Cities LITE - Whiterun (SUPERLITE) compatible version. (JK's Cities LITE - http://www.nexusmods.com/skyrim/mods/71018/?)
I will NOT upload the file/s unless the author provides permission.
I know I'm coming at this VERY late in the game, as they say. But in the off chance there are still people playing this game, has anyone come up with a fix for the iron torch sconces' light sources missing in this city? The game is 11 years old and I was hoping someone might have already placed the missing light sources so I don't have to learn yet another app just to fix one issue if said issue has already been fixed?
A really lovely addition to Whiterun that does a lot for the city's character.
For my game, I merged the two esp's, removed many of the mountain flowers especially those in well-trafficed areas, thinned-out other plants, and hacked down a few trees, particularly the one planted near the Gildergreen. I liked the weedy look of the back areas of Whiterun, but those invasive blue mountain flowers threatening to strangle the Gildergreen had to go. Most of the hanging vine stuff had to go as well-- they create a spanish moss look that didn't feel right for Whiterun. I also removed the candles and torches, many of which were placed in ways that seemed impractical or fire hazards.
The mod does need cleaning. I removed many empty records and the strange mod-added records that were marked as deleted.
A bit of work, but the result looks nice and is computer-friendly.
Hi! does your version work with LE cause it' seem that this mod conflict now with the legendary edition patch :( If you could pm me the link to dl it ^^ It would be great! Pleaaaase!
Would you please offer a merge of both plugins in one .esp? Each of us could do this ourselves, but I imagine more than 1 or 2 of us would appreciate having the whole mod in 1 file. :)
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I have also made a JK's Cities LITE - Whiterun (SUPERLITE) compatible version. (JK's Cities LITE - http://www.nexusmods.com/skyrim/mods/71018/?)
I will NOT upload the file/s unless the author provides permission.
the author of this mod is pretty much dead since 2014...
You have my upvote.
Anyone! Save us!!
For my game, I merged the two esp's, removed many of the mountain flowers especially those in well-trafficed areas, thinned-out other plants, and hacked down a few trees, particularly the one planted near the Gildergreen. I liked the weedy look of the back areas of Whiterun, but those invasive blue mountain flowers threatening to strangle the Gildergreen had to go. Most of the hanging vine stuff had to go as well-- they create a spanish moss look that didn't feel right for Whiterun. I also removed the candles and torches, many of which were placed in ways that seemed impractical or fire hazards.
The mod does need cleaning. I removed many empty records and the strange mod-added records that were marked as deleted.
A bit of work, but the result looks nice and is computer-friendly.
i need this mod for my SE
I slightly modified it to use with JK's Whiterun in SSE and it looks absolutely stunning with the large green Aspen Trees from Enhanced Landscapes.
Note: For even more pop use flowers by Marie and Fadingsignals deathbell with it.