I feel like getting rid of the correspondence of hair data when I see it in "Nifscope". Could you tell me where I can find 'textures''actors''character''hair''cattleya''cato_hair_g.dds'?
This mod is really great, but I'm having some problems with the Dark Face Bug occurring in this mod. I tried to do the Ctrl+F4 trick in the Creation Kit, but it doesn't seem to be helping. Any thoughts?
Cattleya is in Whiterun city, near the entrance where Warmaiden's forge is. If you can't find her there, her ref id is XX001888 where XX is the hex of your mod.
For a Queens Blade character mod, this is not bad. Cattleya looks as close enough to the original design as she can be. Her AI package seems to all work (haven't try marriage myself yet) and she use vanilla sound files so I seen her engage in a party banter with Vilja a few times which is awesome.
However with that being said, aside from looking like the character from QB she's not that special from a Skyrim follower perspective. Her armor and weapons have daedric grade status which makes her good at begining of the game. But since they can't be improved on workbench and grindstone they quickly becomes obsolete into mid and later game. So I'm facing with the delima of giving her good weapons and armor to make her useful in later game and keep her original look.
A good effort for a QB mod, but it can still use some work to make it an awesome mod by itself.
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The minute I saw her I put on my Amulet of Mara.
Could you tell me where I can find 'textures''actors''character''hair''cattleya''cato_hair_g.dds'?
Cattleya is in Whiterun city, near the entrance where Warmaiden's forge is. If you can't find her there, her ref id is XX001888 where XX is the hex of your mod.
For a Queens Blade character mod, this is not bad. Cattleya looks as close enough to the original design as she can be. Her AI package seems to all work (haven't try marriage myself yet) and she use vanilla sound files so I seen her engage in a party banter with Vilja a few times which is awesome.
However with that being said, aside from looking like the character from QB she's not that special from a Skyrim follower perspective. Her armor and weapons have daedric grade status which makes her good at begining of the game. But since they can't be improved on workbench and grindstone they quickly becomes obsolete into mid and later game. So I'm facing with the delima of giving her good weapons and armor to make her useful in later game and keep her original look.
A good effort for a QB mod, but it can still use some work to make it an awesome mod by itself.