Snips the script that adds Skooma dealers to the generic crime faction and the local hold crime factions. Tested, works in SkyrimLE. Anyone who wishes to port this to SE/AE, feel free to do so, I don't have SE/AE to do it myself.
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By the lore and the in-game dialogue of the skooma dealers themselves, skooma is not legal. These guys (and gals) are criminals, they know it, and attack you if you make them think you'll report them to a guard by questioning the legality of the skooma they sell. "Oh, a snitch, eh? Can't have you going to any guards, now can we?" And it's punchy-punchy time, fight to the death.
Thus, this mod snips the script from the quest WERoad09 that adds them to the generic crime faction and the local hold crime faction. That's all it does. Thus, it is no longer a crime to attack them, pickpocket them, etc. It will still show up on your crime stats, of course, but there's no bounty. Because what are they gonna do, run to a guard and say "Wah, wah, this mean adventurer assaulted me while I was standing by the road innocently selling skooma!" Riiiiight. *shing!* "You have committed crimes against Skyrim and her people, what say you in your defense?"
SO: I don't have Special Edition/Anniversary edition, so I can't port this. But anyone who does, wishes to port it and actually knows how, hey, feel free to port it. Or, hey, use any other way you wish. All it does is remove one script from one quest. That's it.