Unsure what the problem is. I have all the mod requirements, I don't have any mods that alter faces or armor, but the decay effect won't show up on the already dead NPCs.
Hello, sorry for the question, does this affect the size of the save file when leaving the bones (according to what I read it is MCM) or something? Since I use immersive creatures I believe 100% spawn. They are many
This mod only uses SPID to distribute a spell which adds the decay effect as a visual effect, like fire or healing glow. It does not add new objects or that sort.
Hmm...Well what about Hunterborn? So it gives a script to an animal, where I can skin it, get its meat, and bones, via a pop up menu. Will it potentially clash with this mod in any way?
Most conflicts are easily patched through xEdit. If the two functionalities do not interact, function-wise, then it should be fine to have both mods running both their scripts.
Technically many mods are safe to merge. You just have to know how a .esp file and records work. I've merged completely unrelated and random mods together with no consequences due to my knowledge. I can't provide all the detailed explanations as this would be too long of a post.
Thank you very much. I have both the AE and Oldrim edition of Skyrim, but I prefer to play on Oldrim, for the better looking ENB, and have been converting mods for my own purpose. I though this wasn 't possible to convert it. As a fan of Red Dead Redemption 2, I'm glad I was wrong xp I will test it this evening, and report if it works with mod added fauna like Animallica or Mihail mods.
Again thank you very much for releasing mods on Oldrim, not many of us are playing it, but we appreciate the effort. Take care.
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Wish I knew how to fix your vague load order.
and this: https://screensider.com/images/albums/258/6Seemo-md.jpg
I don't know. I cannot think of any mods that would interfere with the records nor the scripts. I don't think any exist at the moment.
So it gives a script to an animal, where I can skin it, get its meat, and bones, via a pop up menu.
Will it potentially clash with this mod in any way?
I have both the AE and Oldrim edition of Skyrim, but I prefer to play on Oldrim, for the better looking ENB, and have been converting mods for my own purpose. I though this wasn 't possible to convert it. As a fan of Red Dead Redemption 2, I'm glad I was wrong xp
I will test it this evening, and report if it works with mod added fauna like Animallica or Mihail mods.
Again thank you very much for releasing mods on Oldrim, not many of us are playing it, but we appreciate the effort. Take care.